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  #1  
Old December 11th, 2014, 05:15 PM

Miketee10022 Miketee10022 is offline
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Question Turning Saved Turns Into Scenarios

Hi One and All,
I have recently gotten more into Campaign Games, and wanted to create a few of my own. I am a little confused, however, about the process. Specifically, I'd like to extract some of the individual turns from some of my existing Campaign Games (generated by the computer), and turn them into scenarios that I can link into a Campaign I can both replay and share with others. Is there a way to turn a saved turn into a Scenario? Looked through the manual and did not see anything specifically on this. If this is addressed in another thread, can someone link me to that thread? Thanks so much!
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  #2  
Old December 11th, 2014, 07:48 PM
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Default Re: Turning Saved Turns Into Scenarios

You do it manually

Save game files are named SPSVxxxx.dat....... Scenario files are named SPSCNxxxx.dat. To turn a save into a scen rename it to an empty scenario slot..... it's not a perfect conversion, you need to tweak it a bit after "conversion"


Don
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  #3  
Old December 12th, 2014, 01:10 AM

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Default Re: Turning Saved Turns Into Scenarios

Thank you Don! Will give it a try!
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Old December 16th, 2014, 08:04 PM
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Potion Re: Turning Saved Turns Into Scenarios

Creating scenarios from saved games is possible as Don described. My Red Line Syria was created from saved games. However, as Don says, it takes some tweaks.

Firstly, you should purchase all forces in total from the first game. Those forces not required in the first game should be assigned a Reinforce Turn of 50.

Secondly, do not remove units or formations in subsequent scenarios as you will loose unit damage and graphic effects.

Thirdly, and this is the tricky part, setting the Victory Flags and values in a way that subsequent scenarios are balanced. Meaning, the score will persist into subsequent scenarios, especially unit damage. Now, you can edit (repair) unit damage by changing the Damage value in the Editor, except for the KIAs.

You should plan the campaign or battle covering every scenario.

It's a lot of work, but a heck of a lot of fun.
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Old December 24th, 2014, 04:08 PM

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Default Re: Turning Saved Turns Into Scenarios

Quote:
Originally Posted by shahadi View Post
Creating scenarios from saved games is possible as Don described. My Red Line Syria was created from saved games. However, as Don says, it takes some tweaks.

Firstly, you should purchase all forces in total from the first game. Those forces not required in the first game should be assigned a Reinforce Turn of 50.

Secondly, do not remove units or formations in subsequent scenarios as you will loose unit damage and graphic effects.

Thirdly, and this is the tricky part, setting the Victory Flags and values in a way that subsequent scenarios are balanced. Meaning, the score will persist into subsequent scenarios, especially unit damage. Now, you can edit (repair) unit damage by changing the Damage value in the Editor, except for the KIAs.

You should plan the campaign or battle covering every scenario.

It's a lot of work, but a heck of a lot of fun.
Thanks so much Shahadi. Just to let you know, I have tweaked saved games and played them as scenarios with good results. I used Turn 0 so there was no damage to any units or KIA's. I was able to buy additional units (just for fun and experimentation) which worked fine. I did not delete any previously purchased units, nor did I change the set up or victory flags. So it was all pretty easy.

Just curious - is there a thread that goes into some detail on the nuts and bolts of setting up and editing campaign games? I read through the manual pretty thoroughly, and it was helpful. But there is nothing like tips and 'war stories' to help a newbie!

Thanks again to you and Don!
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Old January 1st, 2015, 02:03 PM

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Question Re: Turning Saved Turns Into Scenarios

Don and Shahadi - Just an addenda here. The only glitch I noticed is that when the scenario ends, it does not go to the score-screen. It simply ends on the appropriate turn, and then goes into the saved-turns screen. Is this something that can be fixed (maybe in the scenario editor)? Or is it pretty much embedded in the code and not really addressable by the player. Thanks!
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Old January 1st, 2015, 02:22 PM
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Default Re: Turning Saved Turns Into Scenarios

This is just a wild stab in the dark, I don't build scenarios and wouldn't have time even if I wanted to but try opening it with ScenHack and saving it with that...... I really don't know but this *may* ( maybe ) help. Remember renaming saved games to scenarios is a kludge that just happens to sort of work ( generally )
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Old January 3rd, 2015, 02:46 PM

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Potion Re: Turning Saved Turns Into Scenarios

Quote:
Originally Posted by DRG View Post
This is just a wild stab in the dark, I don't build scenarios and wouldn't have time even if I wanted to but try opening it with ScenHack and saving it with that...... I really don't know but this *may* ( maybe ) help. Remember renaming saved games to scenarios is a kludge that just happens to sort of work ( generally )
Thanks so much. I will give this a try. One thought I had was that Campaign Games (from which this saved turn scenario was derived) sometimes base victory conditions on specific games within the Campaign. Here's where the glitch could lie. But I will test this out and let you know how this works.

Shadadi - I am going to try the above solution first. And if this does not work, I'll upload the scenario to the appropriate forum. If you want to just try it - regardless of this issue - I am happy to upload it for you. Just let me know.
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Old January 3rd, 2015, 04:05 PM
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Exclamation Re: Turning Saved Turns Into Scenarios

Quote:
Originally Posted by Miketee10022 View Post
Quote:
Originally Posted by DRG View Post
This is just a wild stab in the dark, I don't build scenarios and wouldn't have time even if I wanted to but try opening it with ScenHack and saving it with that...... I really don't know but this *may* ( maybe ) help. Remember renaming saved games to scenarios is a kludge that just happens to sort of work ( generally )
Thanks so much. I will give this a try. One thought I had was that Campaign Games (from which this saved turn scenario was derived) sometimes base victory conditions on specific games within the Campaign. Here's where the glitch could lie. But I will test this out and let you know how this works.

Shadadi - I am going to try the above solution first. And if this does not work, I'll upload the scenario to the appropriate forum. If you want to just try it - regardless of this issue - I am happy to upload it for you. Just let me know.
Yes, you should investigate this issue as much as you can and follow these leads. While it is true you can rename in ScenHack, the files are by default renamed from a saved game to a scenario format as described earlier.

I would like to see the files and replicate the condition you encountered, that being said, upload the saved game files in this thread please.
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  #10  
Old January 7th, 2015, 09:27 PM

Miketee10022 Miketee10022 is offline
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Potion Re: Turning Saved Turns Into Scenarios

Hi Shahadi - I am attaching the scenario I derived from the saved turn. It is listed as 001 so you may want to rename it before putting it into your Scenario Directory. Hope you enjoy it. The Cubans don't have much of a chance, but it still keeps the US player very busy!

Let me know what you think.

Best - Nick

Quote:
Originally Posted by shahadi View Post
Quote:
Originally Posted by Miketee10022 View Post
Quote:
Originally Posted by DRG View Post
This is just a wild stab in the dark, I don't build scenarios and wouldn't have time even if I wanted to but try opening it with ScenHack and saving it with that...... I really don't know but this *may* ( maybe ) help. Remember renaming saved games to scenarios is a kludge that just happens to sort of work ( generally )
Thanks so much. I will give this a try. One thought I had was that Campaign Games (from which this saved turn scenario was derived) sometimes base victory conditions on specific games within the Campaign. Here's where the glitch could lie. But I will test this out and let you know how this works.

Shadadi - I am going to try the above solution first. And if this does not work, I'll upload the scenario to the appropriate forum. If you want to just try it - regardless of this issue - I am happy to upload it for you. Just let me know.
Yes, you should investigate this issue as much as you can and follow these leads. While it is true you can rename in ScenHack, the files are by default renamed from a saved game to a scenario format as described earlier.

I would like to see the files and replicate the condition you encountered, that being said, upload the saved game files in this thread please.
Attached Files
File Type: zip Scenario Test Cuba.zip (124.1 KB, 281 views)
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