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				May 29th, 2004, 06:02 AM
			
			
			
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				 AI not designing colony ships 
 My modded AI with my new mod is not designing colony ships. Why? Why? Why! WHY!!
 There are designs in the design file, but the AI isn't doing anything with them. What's the secret? What's the trick? I've compared them to the default files, and I can't see the problem. None of those evil double spaces either. Grrr!
 
 Any AI modders know what I'm doing wrong?
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				May 29th, 2004, 06:03 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: AI not designing colony ships 
 What is the nature of your colony modules? |  
	
		
	
	
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				May 29th, 2004, 06:20 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: AI not designing colony ships 
 Look for double spaces in your files.  Sometimes these are the cause.
 Also what is the colony component set up as?  The Ai is kinda paticular about this as well.
 
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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				May 29th, 2004, 08:06 AM
			
			
			
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				 Re: AI not designing colony ships 
 Try checking the AI settings files to see if the size of your colony ships is to big for the “Max Ship Size Tonnage From Start”entries. Also I had that problem with colony ships to, so I decided to do this:   
 AI Design Creation File:
 Name                                            := Colony (Rock)
 Design Type                                     := Colony (Rock)
 Vehicle Type                                    := Ship
 Default Strategy                                := Don't Get Hurt
 Size Minimum Tonnage                            := 250
 Size Maximum Tonnage                            := 250
 Num Must Have At Least 1 Ability                := 1
 Must Have Ability 1                             := Colonize Planet - Rock
 Majority Comp Spaces Per One                    := 10000
 Majority Comp Ability                           := Weapon
 Secondary Comp Spaces Per One                   := 10000
 Secondary Comp Ability                          := Weapon
 
 Vehicle Size File:
 Colony Ship
 Requirement Pct Colony Mods := 0
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				May 29th, 2004, 07:00 PM
			
			
			
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				 Re: AI not designing colony ships 
 There are no double spaces in the file.The tonnage requirement for colony ship designs are fine.
 The Colony ship hulls range from 500kt - 1800kt.
 I set the % colony component requirement to 30%.
 The colony components range are 200kt and 400kt - 164kt.
 The mod uses a hybrid QNP/mQNP scheme.
 
 I haven't tweaked the hybrid propulsion scheme yet, so I expect the AI to design less than effective ships. They're designing attack ships and stuff, but they're not designing colony ships.
 
 If I design them by hand, the AI will build them and use them. The problem must be in the AI_DesignCreation file.
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				May 29th, 2004, 07:08 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: AI not designing colony ships 
 Do the colony components themselves require the use of mounts? I have found this to cause issues... |  
	
		
	
	
	
	
	
	
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