In my game, I have a 4K net gain in organics every turn. I found myself at 0 resources for organics so I turned off construction for a number of items that were using organics. The very next turn I was at 50000 organics?????
Also what is the fastest and more reliable way to upgrade a fleet of ships that are all the same ship design to an upgraded design?
Is there an easy way to upgrade the ships when you have a mixed group of versions of the same size ship?
In SEIV you could easily identify what design each ship was, and you could select multiple ships of the same design and retrofit all of them at once. Can you do this in SE V?
Re: Organics disappearing and reappearing?? SEV De
Net gain is how much you gain after all expenses... so if you have a lot of farms, and shut off a good deal of production, it could easily hit 50k in one turn.
In the demo I think you can only retrofit one ship at a time, which kind of sucks and should be changed if possible.
Re: Organics disappearing and reappearing?? SEV De
There is a bug somewhere in the reporting/calculating of resource production/expenses... I always seem to run out of organics and radioactives unless I intentionally build "too many".