| 
 | 
     
    
    
    
     
    
    
    
 
    
    
 
    
     
    
    
    
     
    
    
    
     
    
    
    
 
    
    
 
    
    
 | 
       | 
      
 
 
	
	
	
	
	
	
	
	
		  | 
	
	
 
 
		
	
	
	
		
	
	
	
		
		
		
			
			 
			
				September 7th, 2001, 08:09 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Corporal 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Feb 2001 
					Location: Ontario, Canada 
					
					
						Posts: 72
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Next Patch
	
			 
             
			
		
		
		
		Great news about the next patch comming out by the end of this month. 
 
Does anyone have any news regarding what will be in the patch?  
 
Any news on whether the changes have been decided on? Any new changes possible? 
 
If we are still allowed to make suggestions I would like to see more vehicle types. Ship1, Ship2, Ship3, etc.  This will allow us to make size specific components like real dreadnaught engines vs frigate engines. 
 
or  
 
Drones. 
 
------------------ 
Never Give up, Never Surrender! 
		
	
		
		
		
		
		
		
			
				__________________ 
				In difficult ground, press-on; 
In encircled ground, devise stratagems; 
In death ground, fight. 
Sun Tzu (circa 400 B.C.)
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				September 7th, 2001, 09:14 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
			
				
				
				 Shrapnel Fanatic 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Feb 2001 
					Location: Waterloo, Ontario, Canada 
					
					
						Posts: 11,451
					 
					 
	Thanks: 1 
	
		
			
				Thanked 4 Times in 4 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Next Patch
			 
             
			
		
		
		
		 quote: If we are still allowed to make suggestions I would like to see more vehicle types. Ship1, Ship2, Ship3, etc. This will allow us to make size specific components like real dreadnaught engines vs frigate engines.
  Component restrictions would do that sort of thing, and it is partially implemented already.  We just need to get more options other than "none" and "one per vehicle".  
		
	
		
		
		
		
		
		
			
				__________________ 
				Things you want: 
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				September 7th, 2001, 10:06 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Corporal 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Feb 2001 
					Location: Ontario, Canada 
					
					
						Posts: 72
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Next Patch
			 
             
			
		
		
		
		 quote: Originally posted by suicide_junkie: 
QUOTE]Component restrictions would do that sort of thing, and it is partially implemented already.  We just need to get more options other than "none" and "one per vehicle".[/b]
  
SJ, you are right, but I want to ensure that the AI selects the proper component, not the best. IIRC right now if I have two engines, one for a frigate at 15kt that provides 1 standard movement point and a Battleship engine at 80kt that provides 1 standard movement point, I want the AI to use the battleship engine on battleships and the frigate engine on frigates.  Right now, can I get the AI to select the 80kt engine for the battleship? The AI always seems to pick the 15kt engine.
 
------------------ 
Never Give up, Never Surrender!  
		
	
		
		
		
		
		
		
			
				__________________ 
				In difficult ground, press-on; 
In encircled ground, devise stratagems; 
In death ground, fight. 
Sun Tzu (circa 400 B.C.)
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				September 7th, 2001, 10:24 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
			
				
				
				 Shrapnel Fanatic 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Feb 2001 
					Location: Waterloo, Ontario, Canada 
					
					
						Posts: 11,451
					 
					 
	Thanks: 1 
	
		
			
				Thanked 4 Times in 4 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Next Patch
			 
             
			
		
		
		
		That is a completely different issue, in that the AI is not bound by restrictions of any sort. 
 
If give the plan in Shipdesign.txt, you could have an AI-built Cruiser with 30 engines, no MC and one each of B/LS/CQ, 20 Massive-Mount WMGs, and three Spaceyards. 
		
	
		
		
		
		
		
		
			
				__________________ 
				Things you want: 
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				September 7th, 2001, 11:12 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Private 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Aug 2001 
					Location: Texas 
					
					
						Posts: 5
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Next Patch
			 
             
			
		
		
		
		Has there been any information on a scenario creation section for SE IV ??? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
 
	
		
	
	
	
	
	
	
	
		
	
		 
		Posting Rules
	 | 
 
	
		
		You may not post new threads 
		You may not post replies 
		You may not post attachments 
		You may not edit your posts 
		 
		
		
		
		
		HTML code is On 
		 
		
	  | 
 
 
	 | 
	
		
	 | 
 
 
     |  
 |