Hey how about satellite formation settings. This way they are not just at one location at a planet. Designed to make a more efficient defense. Example bellow as a typical formation.
O- Planet
x- Satellites
x x x
x O x
x x x
You can set how many satellites at certain positions. Ect.
I think updating satellite formation would make them more effective. Not like they are currently. How about mobility thrusters. Enough to allow them to move one square. Use this as a quick fix until formation editors are possible.
In the real word satellites already have mobility thruster to manuver. I think this tech should exist.
i thought i remember seeing a mention in the history file that they fixed it so that sats and bases are distributed more evenly in orbit of the planet, and/or sats can be launced in multiple, smaller Groups.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
quote:Originally posted by atomannj: I think updating satellite formation would make them more effective. Not like they are currently. How about mobility thrusters. Enough to allow them to move one square. Use this as a quick fix until formation editors are possible.
In the real word satellites already have mobility thruster to manuver. I think this tech should exist.
sat and base movement is now working (see the Version of the DEVNULLMOD that GeoSchmoe patched for se4 v1.49)
you can simply create a sat engine that gives combat movement. or maybe its just bases, now i cant remember. i will have to check.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)