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				July 13th, 2002, 02:18 AM
			
			
			
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				 Kilrathi/Kzin Race 
 In another day or two I will be finished with this Wing Commander: Kilrathi Mod for Space Empires IV.. anyone remotely intrested email me at james_demacek@hotmail.com ... when it is done I will repost with url for files.
 
James Demacek
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				July 13th, 2002, 02:23 AM
			
			
			
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				 Re: Kilrathi/Kzin Race 
 Also.. if this is popular and sucessful.. I will be adding a terran confederation (wc 1 and 2 era) and perhaps a tech tree which is a sort of fast track for carriers and fighters without any huge bonuses (but costs 2000)
 James Demacek
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				July 13th, 2002, 02:30 AM
			
			
			
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					Join Date: Jul 2000 Location: Montevideo Uruguay 
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				 Re: Kilrathi/Kzin Race 
 Very nice shipsets! 
Please send me the files at jlperyr@adinet.com.uy , or post it at the download forum. |  
	
		
	
	
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				July 13th, 2002, 02:39 AM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Kilrathi/Kzin Race 
 
	Heck, give it bonusses ... !! Just make it a technology type you have to pick, a la Crystalline, Organic, and the like.  Add in improved components for various fighter-class items, even.  Slightly better and/or smaller Fighter Bays; enhancements for same, etc.Quote: 
	
		| Originally posted by EViL JiM: Also.. if this is popular and sucessful.. I will be adding a terran confederation (wc 1 and 2 era) and perhaps a tech tree which is a sort of fast track for carriers and fighters without any huge bonuses (but costs 2000)
 
 James Demacek
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 Go all out, make it into a Wing Commander-style mod which supports heavy use of fighters and carriers ... !
 
 
 
				__________________ 
				-- Sean 
-- GMPax
 
Download the Small Ships mod , v0.1b Beta 2.
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				July 13th, 2002, 02:49 AM
			
			
			
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				 Re: Kilrathi/Kzin Race 
 That is preceisely what I had in mind.. but I dont want to give any large advantage to the race which uses the tech tree.. I also want to make it so you can just copy and paste the set in without any trouble or messing up other mods/races/base game 
	Quote: 
	
		| Heck, give it bonusses ... !! Just make it a technology type you have to pick, a la Crystalline, Organic, and the like. Add in improved components for various fighter-class items, even. Slightly better and/or smaller Fighter Bays; enhancements for same, etc. 
 Go all out, make it into a Wing Commander-style mod which supports heavy use of fighters and carriers ... !
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				July 13th, 2002, 02:49 AM
			
			
			
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				 Re: Kilrathi/Kzin Race 
 
 [ July 13, 2002, 01:50: Message edited by: EViL JiM ]
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