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				August 31st, 2002, 12:33 AM
			
			
			
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				 OT:Medieval Total War 
 For those that might be interested, I've been able to Mod "Medieval Total War"
 I've even created a few new units.
 
 As always, backup any files you are going to be messing with.
 
 The unit information you need is in the "crusaders_unit_prod11.txt" file. It looks like buildings too should be doable, albeit, I haven't turned my hand to them yet.
 
 If you make new units with new names you will also need to go to LOC/ENG/Names.txt and near the bottom of the file, specify the singular and plural forms of the name. Also in the Loc/ENG/description.txt file you'll need to create a text blab on your unit.
 
 In CAMPMAP/INFO-PICS/ships or units, and CAMPMAP/REVIEW_PANEL/"ditto", you need to copy a Bif file that is close to what you want the unit to look like and change its name to whatever you named the unit.
 
 I was able to open the files with Wordpad to edit these. You want word warp OFF.
 
 Tonight I'm going to see if I can find some bif file freeware that I can use to muck with the images.
 
 I posted this junk here because I figure some of you have the game and are already wondering how you can "fix" it. LOL, that's always my problem.
 
 Happy modding.
 
 Oh, yeah, I expect the above only applies to the US English Version. I'm not sure if it's published in other Languages yet, and if so, how those Versions might be different.
 
			
			
			
			
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				August 31st, 2002, 02:01 AM
			
			
			
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 Lieutenant General |  | 
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				 Re: OT:Medieval Total War 
 can i mod Cue-Cappa cavalry mounted on their war-Tuxruks, so that they can charge the gates of the holy land while ground-cannons lay down fire to keep the local militia under supression? 
				__________________...the green, sticky spawn of the stars
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				August 31st, 2002, 02:18 AM
			
			
			
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				 Re: OT:Medieval Total War 
 LOL! 
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				February 7th, 2003, 10:09 PM
			
			
			
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				 Re: OT:Medieval Total War 
 There are some very interesting MTW mods that improve on the game: Patrician 1.1 (1.2 out soon) and Medieval Mod IV ver 1.5. Try 'em out! See the Respawn or Guild websites. 
				__________________solops
 
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 Liberty lies in the hearts of men and women; if it dies there, no constitution, no law, no court can save it. Judge Learned Hand
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				February 7th, 2003, 10:23 PM
			
			
			
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				 Re: OT:Medieval Total War 
 Nah, Medieval kind of suxs. Very good tactical battles, but the Empire building part its for 3rd graders. I bought it, I thrashed it a little bit to play the none-playable factions, and i shelved it. It will stay mothballed untill MOO3 comes out and I trade for it in EB.In Shogun at least the provinces had an acceptable scale. I mean, how I'm suppose to believe that Ireland its just one bloody province?
 
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				February 8th, 2003, 12:31 AM
			
			
			
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 Colonel |  | 
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				 Re: OT:Medieval Total War 
 
	heheheheQuote: 
	
		| Originally posted by Aloofim: I mean, how I'm suppose to believe that Ireland its just one bloody province?
 |  Now I can understand why you dislike this game.
 hehehehe
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