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				March 18th, 2003, 04:53 PM
			
			
			
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				 Quantum Reactors 
 Does one reactor supply a whole fleet, does each individual ship need one or can you make a supply ship with multiple reactors for the fleet? 
				__________________When you swim the river of life, I suggest you do the breast stroke, it helps to clear the turds out of the way.
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				March 18th, 2003, 05:02 PM
			
			
			
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				 Re: Quantum Reactors 
 
	Yes, a Quantum Reactor supply a whole fleet. With only one ship with this, all the fleet will have resources.Quote: 
	
		| Originally posted by Hunkpapa: Does one reactor supply a whole fleet, does each individual ship need one or can you make a supply ship with multiple reactors for the fleet?
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				March 18th, 2003, 05:04 PM
			
			
			
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				 Re: Quantum Reactors 
 
	Yes, during normal turn movement a QR will supply the whole fleet (topped off at the end of the turn).Quote: 
	
		| Originally posted by Hunkpapa: Does one reactor supply a whole fleet, does each individual ship need one or can you make a supply ship with multiple reactors for the fleet?
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 In combat however all ships use supplies and it is possible for non-QR ships to run out of supplies in combat, even if they are in a fleet.
 
 Slick.
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				March 18th, 2003, 05:04 PM
			
			
			
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				 Re: Quantum Reactors 
 missed it by  that  much! 
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				March 18th, 2003, 05:23 PM
			
			
			
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 First Lieutenant |  | 
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				 Re: Quantum Reactors 
 
	What kind of supply sucking high energy cannons do you use to run out of supplies? The engine supplies should be completely filled at the beginning of the combat in case of a QR in a fleet. The engines should provide enough supplies even for components like planet crunchersQuote: 
	
		| Originally posted by Slick: 
 In combat however all ships use supplies and it is possible for non-QR ships to run out of supplies in combat, even if they are in a fleet.
 
 Slick.
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				March 18th, 2003, 05:38 PM
			
			
			
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				 Re: Quantum Reactors 
 How about if your ships get hit by Ionic Dispersers? If all that the ship has is engines (no supply pods or QR), it will be out of supplies, and unable to fire (assuming the ID gets past the shields).      This is why QR on every ship, or a Supply Storage on every ship, is a good idea. |  
	
		
	
	
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				March 18th, 2003, 06:29 PM
			
			
			
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				 Re: Quantum Reactors 
 
	What kind of supply sucking high energy cannons do you use to run out of supplies? The engine supplies should be completely filled at the beginning of the combat in case of a QR in a fleet. The engines should provide enough supplies even for components like planet crunchersQuote: 
	
		| Originally posted by PsychoTechFreak: 
 quote:Originally posted by Slick:
 
 In combat however all ships use supplies and it is possible for non-QR ships to run out of supplies in combat, even if they are in a fleet.
 
 Slick.
 |    Well, actually, the supplies are only completely filled for the FIRST combat in a given turn.  So, if your fleet is engaging in multiple battles, it's quite possible to run low on supplies.  I've noticed that missile-armed ships have this problem, especially when you're trying to glass multiple planets...
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				March 18th, 2003, 06:31 PM
			
			
			
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				 Re: Quantum Reactors 
 
	What kind of supply sucking high energy cannons do you use to run out of supplies? The engine supplies should be completely filled at the beginning of the combat in case of a QR in a fleet. The engines should provide enough supplies even for components like planet crunchersQuote: 
	
		| Originally posted by PsychoTechFreak: 
 quote:Originally posted by Slick:
 
 In combat however all ships use supplies and it is possible for non-QR ships to run out of supplies in combat, even if they are in a fleet.
 
 Slick.
 |    Take a look at the supply usage of Capital Ship Missiles.
 
 Slick.
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				March 18th, 2003, 06:53 PM
			
			
			
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				 Re: Quantum Reactors 
 QR's give too much.  I say ban them! 
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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				March 18th, 2003, 07:25 PM
			
			
			
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 First Lieutenant |  | 
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				 Re: Quantum Reactors 
 
	I say increase their size to 500kt and raise their cost to 50k.Quote: 
	
		| Originally posted by Atrocities: QR's give too much.  I say ban them!
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 Or ban them.  Or something.
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