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				July 27th, 2003, 07:48 PM
			
			
			
		  
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				SE4 Modder error
	
			 
             
			
		
		
		
		I'm using the SE4 Modder 1.72, and there is a problem viewing vehicle sizes in some mods. 
 
It will show a list of all the entries (vehicle sizes), but when I click on one of them I get a "Run-time error '380': Invalid property value". I click Okay and it closes the program. 
 
I've compared the vehiclesizes.txt file for all the mods this effects and compared them with other mods that work properly. I can't make out any difference. 
 
The mods this error affects are the: 
AST Mod 
Adamant Mod 
B5 Mod 
Star Trek Mod 
Rock-Paper-Scissors Mod 
 
There's no error for the: 
Stock Data Files 
Eclipse Mod 
Devnull Mod Gold 
Proportions Mod 
BOD Mod 
Pirates&Nomads Mod 
Highliner Mod 
StarWars Mod II 
Stormcrow Mod 
 
I pasted entries from the affected datafiles into ones that worked, and they worked. I eyeballed them side-by-side, and they're all set up just fine. 
 
I can't figure it out. What's the difference? 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				July 27th, 2003, 09:13 PM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				Re: SE4 Modder error
			 
             
			
		
		
		
		Maybe there are too many or too few sizes in the mods affected? 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				July 27th, 2003, 10:20 PM
			
			
			
		  
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				Re: SE4 Modder error
			 
             
			
		
		
		
		No, I don't think so because the Ultimate Vehicle Sizes mod works fine, and that has a billion entries in it. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				July 27th, 2003, 10:31 PM
			
			
			
		  
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				Re: SE4 Modder error
			 
             
			
		
		
		
		Hmm... maybe it is the racial tech requirements of the ships in those mods? 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				July 28th, 2003, 03:56 AM
			
			
			
		  
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				Lieutenant Colonel 
				
				
				
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				Re: SE4 Modder error
			 
             
			
		
		
		
		Ooops Sorry I men't to post in your other thread.  Of the top of my head I would say it has to do with the picture for the vehicle.  I'll have to check it out though.  Do those mods have their own Race folder? 
 
Edit:  I suspect the vehicle file is fine. I think the program is just getting messed when it tries to find the vehicle pic or perhaps when it tries to load the vehicle pic names into a list. 
  
 [ July 28, 2003, 02:58: Message edited by: DavidG ] 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				July 28th, 2003, 04:13 AM
			
			
			
		  
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				General 
				
				
				
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				Re: SE4 Modder error
			 
             
			
		
		
		
		dg did you ever increase the number pictures the modder can look at. 
 
component picutures are up to the 1200 range and i think the modderonly goes up to 999 
		
	
		
		
		
		
		
		
			
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