Re: Newbie Weapons Questions
			 
             
			
		
		
		
		1.  Seekers always hit, unless 
    a) shot down (point defense), or 
    b) runs out of fuel before impact. 
 
    Direct-fire weapons all use the same accuracy penalties over range, IIRC... 
 
2.  Perhaps the higher-level GCs are better?  
    Some trees are like that. 
 
3.  Sources of +/- hit modifiers include: 
    a) intrinsic to weapon (e.g. PDC) 
    b) ship experience (1 for 1, IIRC)  
    c) distance (-10% per square or so) 
    d) facilities in system (e.g. Event Predictor III gives a +30% combat bonus) 
    e) combat sensors (up to +60%) 
    f) target's ECM (up to -60%) 
    g) weapon mount (base mounts give bonuses, IIRC) 
 
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