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				September 22nd, 2003, 12:09 AM
			
			
			
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 Sergeant |  | 
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				 Bases 
 Hi
 I am a noob! just got the game, and I have been playing it all day, (does the research ever end!)
 
 anyway I have jsut built my first base, and I was wondering how do you move them? I have on it loads of weapons and I want to put it in a key spot in the sector, such as on the warp hole, but I just can not figure out how to move it as it can not have engines
 
 If anyone can tell me, please do!
 
 Thanks
 
 >wil<
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				September 22nd, 2003, 12:17 AM
			
			
			
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 Major |  | 
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				 Re: Bases 
 Welcome to the forum. 
You are basically screwed. Bases don't move, thats why they are bases, not ships       (No tugs available in SEIV)
 
If you want your base at a specific location you have to build it there. Use a shipyard ship, you can build those on hulls of cruiser size or larger.
 
Research do end, but it takes more than 1 day   
				__________________Never trust a cop with rubber gloves.
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				September 22nd, 2003, 12:19 AM
			
			
			
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 Sergeant |  | 
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				 Re: Bases 
 yeah i realised ships were diffrent to bases... but i hoped there were tractors or something!
 anyway thanks
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				September 22nd, 2003, 12:33 AM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Bases 
 Nope, you'll have to put a space yard component on a ship, move the ship to the wormhole and build a base there. You can also make a small base with a spaceyard component and first have your space yard ship (SYS) build that base and then the base can make the base with the weapons. In the mean time your SYS can move around and build other bases at other crucial points.I sometimes use such a SYS to build space yard bases over small planets. Helps building fleets and units very quick.
 
				__________________A Se++ GdY $++ Fr+ C++++ Csc Sf++ Ai** AuO M MpT MpSk MpFd S--- Ss- RV Pw Fq Nd- Rp- G Mm++ Bb++ Tcp+ L++
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				September 22nd, 2003, 04:53 AM
			
			
			
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 First Lieutenant |  | 
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				 Re: Bases 
 There is a tractor beam and repulser beam but they are only used in combat to push or pull attacking ships closer/farther.  Not for use on the main map. 
				__________________Oh hush, or I'm not going to let you alter social structures on a planetary scale with me anymore. -Doggy!
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				September 22nd, 2003, 06:14 AM
			
			
			
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 Brigadier General |  | 
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				 Re: Bases 
 when your ready for mods, some of them like Delvenmod allows for bases to move,  welcome and enjoy the game
 just some ideas  Mac
 
				__________________ 
				just some ideas   Mac
 
BEWARE;  crochety old geezers play SE4, in between bathroom runs
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				September 22nd, 2003, 08:14 AM
			
			
			
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 Sergeant |  | 
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				 Re: Bases 
 I think i should win a game before i start moding! did the map on huge, and it is just taking forever! |  
	
		
	
	
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				September 22nd, 2003, 12:16 PM
			
			
			
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 Major |  | 
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				 Re: Bases 
 
	I'm confused. Do you mean Devnull?Quote: 
	
		| Originally posted by mac5732: when your ready for mods, some of them like Delvenmod allows for bases to move,  welcome and enjoy the game
 
 just some ideas  Mac
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				September 22nd, 2003, 02:26 PM
			
			
			
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 Colonel |  | 
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				 Re: Bases 
 Bases? 
First thought: All Your Base  |  
	
		
	
	
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				September 22nd, 2003, 03:51 PM
			
			
			
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 Lieutenant General |  | 
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				 Re: Bases 
 Bases can be moved by "ship - movement" random event or if it has been build in a system with ship movement capabilities. For example Black Hole    
				__________________It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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