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				November 1st, 2003, 03:50 AM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				What really P***** me off!!!
	
			 
             
			
		
		
		
		The one thing that absolutely drives me fricking bonkers is when a ally goes from being a strong ally to an instand enemy all in one turn.  THAT REALLY needs to be addressed in SE V. 
		
	
		
		
		
		
		
		
			
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				November 1st, 2003, 04:17 AM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: What really P***** me off!!!
			 
             
			
		
		
		
		You talking an AI or a person? 
		
	
		
		
		
		
		
		
			
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				November 1st, 2003, 04:31 AM
			
			
			
		  
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				Re: What really P***** me off!!!
			 
             
			
		
		
		
		The AI. 
 
I am sick of having a partnership with an Ai with brotherly relations one turn and the next they are obliterating my ships and planets.  No warning, no reason. 
 
Intel is turned off so Intel is not the cause.  Mega evil empire is turned off and really doesn not apply here.  There was no reason for the Federation to turn on me and do what the AI did. 
 
For once I would like to play a game where the f**king Ai does not declar war upon me the instant it meets me or break its treaties on a whim.  It makes for piss poor playing and really turns me off to the game. 
		
	
		
		
		
		
		
		
			
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				November 1st, 2003, 04:59 AM
			
			
			
		  
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				Re: What really P***** me off!!!
			 
             
			
		
		
		
		Yah.  I have to admit that that is my biggest problem with the AI as well.  On a side note I have found that if you only go upto Military Alliances and ignore Partnership proposals the AI tends to backstab you at least a little less, but I might just be fooling myself.  Maybe it has something to do with Partnerships allowing the AI to see every little thing you do that might possibly anger it? 
		
	
		
		
		
		
		
		
			
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				November 1st, 2003, 05:45 AM
			
			
			
		  
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				Sergeant 
				
				
				
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				Re: What really P***** me off!!!
			 
             
			
		
		
		
		You are right the game’s AI has a serious anger management problem when dealing with diplomacy. I also think that the warp points don’t help the AI anger problem because they force the player to do too many things that raise the AI anger level. I had a look at the Federation_AI_Anger File may be changed the rate at with anger naturally decreases over time might help a little bit.     
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 1st, 2003, 06:02 AM
			
			
			
		  
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				Re: What really P***** me off!!!
			 
             
			
		
		
		
		I tried that once and just ended up with a bunch of races that were brotherly and at war with me.      
		
	
		
		
		
		
		
		
			
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				November 1st, 2003, 06:28 AM
			
			
			
		  
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				Re: What really P***** me off!!!
			 
             
			
		
		
		
		it's been mentioned that the AI's attitude toward you counts for nothing. 
		
	
		
		
		
		
		
		
			
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				November 1st, 2003, 06:43 AM
			
			
			
		  
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				Re: What really P***** me off!!!
			 
             
			
		
		
		
		I don't think you have to wait for SE V to change this. By editing the AI anger and politics file you can make the AI remain a loyal ally. How was the mood of the AI before he declared war? If it was fiendly it is the politics file you should change, if he was angry, it is the anger file. 
On the other hand what you saw is not unrealistic: just think of world war II Germany and Soviet Union. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 1st, 2003, 09:33 AM
			
			
			
		  
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				Re: What really P***** me off!!!
			 
             
			
		
		
		
		atrocities, at Last someone who understands me. reason i dont play TDM, and i dont play standard due to lack of uniqueness/creativity/challenge. in fact, i play PBW only now, because of that sole reason. someone spam me with reminders, i should finish my Taera Gold AI, thats some AI to annoy you        try getting a partnership with THEM...
 
  [ November 01, 2003, 07:34: Message edited by: Taera ] 
		
	
		
		
		
		
		
		
			
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				November 1st, 2003, 09:48 AM
			
			
			
		  
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				Re: What really P***** me off!!!
			 
             
			
		
		
		
		seriously, SE is in serious need of a semi-rp mod. of course, winner players will just kill everyone, and it'll be easier, but you know what i mean. 
		
	
		
		
		
		
		
		
			
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