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				February 5th, 2004, 07:39 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Great To Be Back 
 Of course the chat room is still around! And it has even gotten people coming back to it again in the Last few weeks.      Drop by ASAP.     
I was never a moderator. To what are you refering? |  
	
		
	
	
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				February 5th, 2004, 08:03 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Great To Be Back 
 Just thought I'd say hi to Rojero, even though I'm too new to remember any of his Posts.     
				__________________The great tragedy of science...the slaying of a beautiful hypothesis by an ugly fact. (T. H. Huxley)
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				February 10th, 2004, 07:04 PM
			
			
			
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				 Re: Great To Be Back 
 
	Thanks Cipher! hehe as soon as I get settled here( cause I started college Last semester) I will let the Wendigo Pride loose on you on some KOTH heheQuote: 
	
		| Originally posted by Cipher7071: Just thought I'd say hi to Rojero, even though I'm too new to remember any of his Posts.
   |  but I gotta finish my shipset first...By the way when is Space Empires V coming out?
				__________________To each their own destiny...
 ...we strive to follow a path that we know nothing about..yet we are only sure of one thing...
 the quiet ones always change the universe...
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				February 10th, 2004, 07:20 PM
			
			
			
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				 Re: Great To Be Back 
 SE5 is just in the design stages now, with some interface work done. Once the final SE4 patch is done and released, work will begin full-steam on SE5. I'd say it is at least 1.5 to 2 years off. |  
	
		
	
	
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				February 11th, 2004, 01:22 AM
			
			
			
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				 Re: Great To Be Back 
 C'mon Fyron, don't be so pessimistic.  Hopefully sooner than 2 years.  And hello Rojero, I too am too new to remember you, but hi all the same. 
				__________________ 
				Courage doesn't always roar.  Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
 
Maturity is knowing you were an idiot in the past.  Wisdom is knowing that you'll be an idiot in the future.
 
Download the Nosral Confederacy  (a shipset based upon the Phong) and the Tyrellian Imperium , an organic looking shipset I created!  (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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				February 11th, 2004, 01:42 AM
			
			
			
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				 Re: Great To Be Back 
 I'm with the pessemist.  I'd put money down that it won't be done within a year and a half.
 I honestly hope it isn't.  I have the terrible fear it would be rushed if it were.
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				February 11th, 2004, 02:32 AM
			
			
			
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				 Re: Great To Be Back 
 Good point. 
				__________________ 
				Courage doesn't always roar.  Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
 
Maturity is knowing you were an idiot in the past.  Wisdom is knowing that you'll be an idiot in the future.
 
Download the Nosral Confederacy  (a shipset based upon the Phong) and the Tyrellian Imperium , an organic looking shipset I created!  (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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				February 11th, 2004, 02:40 AM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Great To Be Back 
 2 Years development time is a fair hike out 2006 at least - what id like to see is SE5 ahead full steam but say 2 monthly upgrades to SE4 with more bug fixes and perhaps more features and implement some ideas from SE5 - they could even charge $5 US for each major upgrade and just merge SE4 into SE5 over that time without the need for a completley new game engine just do it as they go. |  
	
		
	
	
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				February 11th, 2004, 05:46 AM
			
			
			
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				 Re: Great To Be Back 
 unfortunatly, the programming for SE is done by the team of Aaron Hall and his keyboard. fortunatly, it means it's consistant in quality. 
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				February 11th, 2004, 07:45 AM
			
			
			
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				 Re: Great To Be Back 
 "Do it as you go" is probably a bad idea. Namely it doesn't let you do fundimental changes in the game- like replacing the turn-based combat with real time 
 before you all jump on me, I play simultanious- I don't DO tactial. With the AI running things, the interface from my POV is the same and a "real time" combat execution removes may of the current SE4 problems. Like one side being able to demolish half the other's ships before they even move.
 
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