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				January 10th, 2005, 02:16 PM
			
			
			
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				 Re: 3D modelling 
 
	Quote: 
	
		| TurinTurambar said: OK here they are as larger images. The shading of the models kinda gets lousy when rendered so they look even more "untextured" than when created.  I guess I could try to attach them as whatever format can be opened in another modelling program? Then someone else could slap some skin on them?  Like I said, I'm an artistic person, but I actually have no idea what I'm doing!
 
 So here's the Medium troop:
 [image] [/image]
 
 
 ...and here's a small transport:
 [image] [/image]
 
 AAAaaaarrrgh!
  or not... I can't "paste" between the [image]tags.
 
 */me feels dense and rolls eyes at self repeatedly.
 
 |  Must be a  PNG image.
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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				January 10th, 2005, 02:33 PM
			
			
			
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				 Re: 3D modelling 
 First, what Version of DOGA are you using?  If its L1 then go get L3 and install it. 
Go HERE  and enter in this address into the Translate Website tab. http://doga.jp/2004/programs/dogal/dogal3/download.html   Set to translate from Japanese to English and click ok - if it fails, try again.  If not download L3 210  or L3 210 T  or both. L3 210T has High Res objects and rendering ability. 
 
Also visit the DOGA Forums  and browse them for links to download new parts.  Also visit Todd's WEB SITE  for more help. 
 
You have seen the renders I have done, so that should tell you that it can be done.
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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				January 10th, 2005, 09:18 PM
			
			
			
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				 Re: 3D modelling 
 I'm going to upgrade from L1 to L3 today now that I'm fairly comfortable with L1.  Will it install seperately or update the L1 install? 
				__________________Aa Turam Empire 
Geekdom is eternal... you will be assimilated... resistance is futile.
                  
A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp
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"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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				January 10th, 2005, 09:48 PM
			
			
			
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				 Re: 3D modelling 
 I don't know.  I guess the best way is to install it and see what happens. Mostly likely it will install over L1 and you will have to select your L1 images manually as it will default to open only L3 images. 
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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				January 10th, 2005, 11:05 PM
			
			
			
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				 Re: 3D modelling 
 I've now installed L2 and L3.  They install seperately.  In the File drop-down of 2 and 3 is the abililty to "Open DOGA-L1 File."I've got a boring fighter model I made in L1 opened in L2 and I'm playing with the textures.
 [image]http://www.shrapnelcommunity.com/threads/uploads/323207-BoringFighter.bmp[/image]
 Don't so much like any of them.  Are there textures to download into this as there are parts/components?  Is there a way to mod the textures to get different effects?  If TC is only using DOGA, where does he get all those *****in textures?
 
 Thanks,
 Turin[img]/threads/images/Graemlins/icon42.gif[/img]
 
				__________________Aa Turam Empire 
Geekdom is eternal... you will be assimilated... resistance is futile.
                  
A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp
 'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.' -Narf et al
 
"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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				January 10th, 2005, 11:09 PM
			
			
			
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				 Re: 3D modelling 
 Oh fer f's sake... 
				__________________Aa Turam Empire 
Geekdom is eternal... you will be assimilated... resistance is futile.
                  
A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp
 'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.' -Narf et al
 
"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
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				January 11th, 2005, 12:14 AM
			
			
			
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				 Re: 3D modelling 
 Take a night off and relax.  You will figure it out in the morning.
 Open the DOGA L3 folder and make a short cut for the DOGA.exe file.
 
 Or copy the DOGA file and BMP for the ship you have and email them to me. (Zip them please.)  I will see what I can do.
 
 The textures are mostly made or aquired via a google search.
 
 Also to post an image on this site it has to be PNG.  You can save your rendered object with a black back ground as a PNG.  (Doga L3 that is) L1 is much more limited.
 
 Just send me the files.
 
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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				January 11th, 2005, 12:17 AM
			
			
			
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				 Re: 3D modelling 
 I downloaded and resaved your image as a png.  Lets see if it works.
 Never mind, did not work.  Ask David Gervais how he did it.
 
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				January 11th, 2005, 01:27 AM
			
			
			
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				 Re: 3D modelling 
 Let's give it a try:   
OK, the only thing I did different was to resave it with a lowercase png as the file extension; 
 Code: 
  [image]http://www.shrapnelcommunity.com/threads/uploads/323233-fighterx.png[/image]  
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				January 11th, 2005, 02:06 AM
			
			
			
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 Corporal |  | 
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				 Re: 3D modelling 
 Oooh! Aaah! |  
	
		
	
	
	
	
	
	
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