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				February 3rd, 2005, 07:57 AM
			
			
			
		  
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				On topic: When the tactical map is too small
	
			 
             
			
		
		
		
		Hi, Been a while   
So, Question: 
What happens when the tactical map is too small to contain all the ships ? 
(Yes, we are there in the RTH 2 game)
 
A: It fills with equal number of defenders and attackers. 
B: It fills up with defenders, leaving just the remaining spaces for the attacker. 
C: Something random. 
D: The game crash.
 
Anybody got a clue     
		
	
		
		
		
		
		
		
			
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				February 3rd, 2005, 08:00 AM
			
			
			
		  
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				Re: On topic: When the tactical map is too small
			 
             
			
		
		
		
		I'd guess C and or D. 
		
	
		
		
		
		
		
		
			
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				February 3rd, 2005, 09:27 AM
			
			
			
		  
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				Re: On topic: When the tactical map is too small
			 
             
			
		
		
		
		Isn't the tactical grid like 60 by 60? You guys have combats involving more than 3600 ships?     
Go old school and pick champion ships to decide the combat for you.    
		
	
		
		
		
		
		
		
			
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				February 3rd, 2005, 10:46 AM
			
			
			
		  
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				Re: On topic: When the tactical map is too small
			 
             
			
		
		
		
		
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				geoschmo said: 
Isn't the tactical grid like 60 by 60? You guys have combats involving more than 3600 ships?     
			
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 yes.
 
I've noticed that the ships overlap (with each other and warp points and planets).  Fighters will be launched on top of other ships or in the nearst empty space (even if it's on the other side of the map).
 
I'm not sure if there other implications.  i.e. if one of ships overlaps with an enemy ship are they considered ramming?  Or if you shoot an overlaping enemy ship, will you damage your ship as well/instead?  
		
	
		
		
		
		
		
		
			
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				February 3rd, 2005, 11:34 AM
			
			
			
		  
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				Re: On topic: When the tactical map is too small
			 
             
			
		
		
		
		You can tractor beam ships onto other ships; it dosen't count as a ram.  They'll just fly away at the next opportunity. 
 
You only take ram damage if you give a ram order. 
		
	
		
		
		
		
		
		
			
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				February 3rd, 2005, 03:31 PM
			
			
			
		  
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				Re: On topic: When the tactical map is too small
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Spoo said: 
I'm not sure if there other implications.  i.e. if one of ships overlaps with an enemy ship are they considered ramming?  Or if you shoot an overlaping enemy ship, will you damage your ship as well/instead?  
			
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 I doubt they are considered ramming (at least before they can move). If you ram an enemy ship and both of them survive, they will happily coexist in the same square.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				February 3rd, 2005, 03:41 PM
			
			
			
		  
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				Re: On topic: When the tactical map is too small
			 
             
			
		
		
		
		Please post a picture, I would love to see it that crowded    
		
	
		
		
		
		
		
		
			
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				February 3rd, 2005, 05:13 PM
			
			
			
		  
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				Re: On topic: When the tactical map is too small
			 
             
			
		
		
		
		
		
	
		
		
		
		
		
		
			
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				February 3rd, 2005, 05:23 PM
			
			
			
		  
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				Re: On topic: When the tactical map is too small
			 
             
			
		
		
		
		Who said the big stack was mine   
Poor little me just popped a scout through a warphole and found a little more than I think I can handle (in one go).
 
Hmmm, maybe I can sacrifise a few ships on a test    
Renegade: 
Your a 1/4 Renegade Norwegian. Do you know what we do with Renegades in Norway    
Wildcard: 
Since its not my ships it must be up to the still anonymus owner. If he wants to post, then I have no objections.  
		
	
		
		
		
		
		
		
			
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				February 3rd, 2005, 07:41 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: On topic: When the tactical map is too small
			 
             
			
		
		
		
		I was wondering this myself as a battle like this is i coming in Last Man Standing. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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