|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  
	
	
		
	
	
	| 
			
			 
			
				September 26th, 2006, 09:56 AM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: Sep 2006 
						Posts: 7
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Cargo Management 
 Has anyone else gone into the simulator and tried to fill a carrier with fighters? For me at least it seems I can't add more than one fighter at a time, which is extremely annoying when each carrier holds hundreds of fighters each, and even worse when all those fighters you add get destroyed in the first fight and you have to add them all again!
 Even the toggle at the button supposedly allowing you to add 10,100 etc fighters at a time doesn't seem to work.
 Is this a bug, am I simply doing it wrong, or is there a hotkey to fill a carrier quickly?
 |  
	
		
	
	
	| 
			
			 
			
				September 26th, 2006, 10:45 AM
			
			
			
		 |  
	| 
		
			|  | 
 National Security Advisor |  | 
					Join Date: Oct 2001 Location: Toronto, Canada 
						Posts: 5,624
					 Thanks: 1 
		
			
				Thanked 14 Times in 12 Posts
			
		
	      |  |  
    
	| 
				 Re: Cargo Management 
 Both the regular Cargo and Cargo for the simulator windows need to fixed up... |  
	
		
	
	
	| 
			
			 
			
				September 26th, 2006, 12:12 PM
			
			
			
		 |  
	| 
		
			|  | 
 Brigadier General |  | 
					Join Date: Apr 2002 Location: Kailua, Hawaii 
						Posts: 1,860
					 Thanks: 0 
		
			Thanked 1 Time in 1 Post
		
	      |  |  
    
	| 
				 Re: Cargo Management 
 Welcome to the forums.  
				__________________Slick.
 |  
	
		
	
	
	| 
			
			 
			
				September 26th, 2006, 06:25 PM
			
			
			
		 |  
	| 
		
			|  | 
 National Security Advisor |  | 
					Join Date: Dec 1999 
						Posts: 8,806
					 Thanks: 54 
		
			
				Thanked 33 Times in 31 Posts
			
		
	      |  |  
    
	| 
				 Re: Cargo Management 
 Assuming you're talking about SE5 demo rather than SE4, what Kwok said, AFAIK. |  
	
		
	
	
	| 
			
			 
			
				September 26th, 2006, 08:24 PM
			
			
			
		 |  
	| 
		
			|  | 
 National Security Advisor |  | 
					Join Date: Oct 2001 Location: Toronto, Canada 
						Posts: 5,624
					 Thanks: 1 
		
			
				Thanked 14 Times in 12 Posts
			
		
	      |  |  
    
	| 
				 Re: Cargo Management 
 The way the add cargo for the simulator works right now is that even if you pick like 10 at a time, it treats each type as an "individual unit" and so will add 1 of each unit design... that's silly and so lobbying efforts are being made to change it.   |  
	
		
	
	
	| 
			
			 
			
				September 26th, 2006, 08:35 PM
			
			
			
		 |  
	| 
		
			
			| 
 National Security Advisor |  | 
					Join Date: Nov 2000 
						Posts: 5,085
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Cargo Management 
 Hopefully also lobbing for "add 10" to only add 10 of the SAME type?    I think I've emailed MM about that already, but it makes adding things to cargo a pain.
				__________________ 
				Phoenix-D
 
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation. 
-Digger |  
	
		
	
	
	| 
			
			 
			
				September 27th, 2006, 12:48 PM
			
			
			
		 |  
	| 
		
			|  | 
 National Security Advisor |  | 
					Join Date: Dec 1999 
						Posts: 8,806
					 Thanks: 54 
		
			
				Thanked 33 Times in 31 Posts
			
		
	      |  |  
    
	| 
				 Re: Cargo Management 
 It also makes viewing the cargo a pain, when the cargo is really an army of ground troops and/or hundreds of fighters. It's nice that now the game tracks each unit's damage, but it'd be much better to group them at least by design, and drill down in the UI to get the detailed list if desired. As it is in the demo, having a small square to show only a fraction of the units on a planet or carrier at one time, requires lots of time even to review what is at a location, not to mention moving it from planets to/from ships. 
 PvK
 |  
	
		
	
	
	
	
	
	
	| Thread Tools |  
	|  |  
	| Display Modes |  
	
	| 
		 Linear Mode |  
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |