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				February 9th, 2007, 01:31 AM
			
			
			
		  
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				Resource screen issue
	
			 
             
			
		
		
		
		Just a quick query to see if you anyone has experienced this problem. 
Have you even looked at the Resources screen which has shown that you are increasing in all resources but the next turn you find out that you have lost resources? 
This must be about the 5th time that I 'think' I have seen this happening.   
Could this screen not be taking into account construction items that are being constructed after the first item is finished. 
Attached is a screen shot of 2 resource screens exactly 1 turn apart. 
Thanks 
Baron Grazic 
		
	
		
		
			
		
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 9th, 2007, 01:48 AM
			
			
			
		  
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				Re: Resource screen issue
			 
             
			
		
		
		
		Wow what a coincidence this is! Wouldn't you know I was just coming over here to post about this same thing in the bugs thread Atrocities started. Let me get some screen shots and we can send this one in to Aaron together. In my case it is the organics that keeping dropping back to zero. And as far as I can tell it is only one empire that is having this issue. 
		
	
		
		
		
		
		
		
			
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				February 9th, 2007, 01:56 AM
			
			
			
		  
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				Re: Resource screen issue
			 
             
			
		
		
		
		Spooky PES. 
I noticed this before the 1.25 patch but waited hoping that it would have already been fixed - Guess not. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 9th, 2007, 02:02 AM
			
			
			
		  
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				Re: Resource screen issue
			 
             
			
		
		
		
		This sort of thing has been intermittent.  In the past, a few causes have been identified (including queue usage) and in theory corrected, but it still seems to pop up from time to time. 
 
Are there any other circumstances going on like retrofits? 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				February 9th, 2007, 02:05 AM
			
			
			
		  
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				Re: Resource screen issue
			 
             
			
		
		
		
		Yes, there's been a few times when I somehow had less resources than I thought I should have, but I just assumed that I had missed something and miscalculated.  Thank you for proving there's a bug.    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 9th, 2007, 09:47 AM
			
			
			
		  
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				Re: Resource screen issue
			 
             
			
		
		
		
		It's a brand new game of the SFTC-Lite so the only thing going on is regular ship building for expansion. The same thing the other 5 empires are doing. Out of the 6 only the one is having this issue and only the one resource. 
		
	
		
		
		
		
		
		
			
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				February 9th, 2007, 12:32 PM
			
			
			
		  
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				Re: Resource screen issue
			 
             
			
		
		
		
		I can add that I believe I have seen this, also without being able to capture hard data.  Didn't someone post something about this sort of thing a month or 2 ago?  I seem to remember Q posting something about losing resources. 
		
	
		
		
		
		
		
		
			
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				February 10th, 2007, 05:16 AM
			
			
			
		  
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				Re: Resource screen issue
			 
             
			
		
		
		
		Derr Derr Derr... 
 
The phantome bug of legende... 
 
It's frightening how things like this recur after being fixed...almost as if the game is...aliiivvveee! 
		
	
		
		
		
		
		
		
			
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				February 11th, 2007, 08:04 PM
			
			
			
		  
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				Re: Resource screen issue
			 
             
			
		
		
		
		No retrofits or anything non-standard.  Only things going on is lots of construction, ship moves, research & Intel.  I'll see how the next turn goes and post the results. 
Thanks. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 11th, 2007, 08:16 PM
			
			
			
		  
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				Re: Resource screen issue
			 
             
			
		
		
		
		The numbers in the resource screen don't seem to make sense.  If you have a positive net resource value (production minus expenses is positive), then you'd expect the resources stored in the treasury to increase the next turn by the amount of the net resources you got this turn.  But for some reason it doesn't work that way.  The amount in the treasury only increases a little bit, by much less than the net resources you're supposed to gain that turn.  That's the NET resources, so it's already after all your construction and maintenance expenses.  The numbers used to work in SEIV but SEV is weird. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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