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				 SE:V History v1.53 
 The latest beta changelog. No word on when the next patch might be out.
 Lots of good stuff in this one!
 
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 Version 1.53:
 1. Fixed - Panels would show after a different data files error message.
 2. Fixed - The Settings.txt checksum does not include the fields:
 Allow Music - Support Multithreaded
 Maximum Number Of Systems
 Minimum Number Of Systems Small Quadrant - Maximum Number Of Systems Large Quadrant
 Main System Display Icon Move Speed Points Per Second Low - List Header Section Color
 Number of Quick Start Styles - Quick Start Style #
 Number of Title Songs - Finale Song # Filename
 Default Empire Option Sort Components By Name - Default Empire Option Sort Mounts By Name
 3. Added - Fields "Windowed Width" and "Windowed Height" to HUDSettings.txt. These control the width and
 height of the main window when running the game windowed.
 4. Fixed - Added a few more data files to the checksum test.
 5. Fixed - Wormhole, Tractor, and Repulser beams cannot move Planets.
 6. Added - Script function "Sys_Get_Empire_Fleet_Leader".
 7. Added - Script function "Sys_Get_Empire_Fleet_Task_Force_Leader".
 8. Added - Script function "Sys_Set_Empire_Fleet_Leader".
 9. Added - Script function "Sys_Set_Empire_Fleet_Task_Force_Leader".
 10. Added - Script function "Sys_Get_Construction_Queue_Ability_Facility_Count".
 11. Added - Script function "Sys_Get_Construction_Queue_Specific_Facility_Count".
 12. Added - Script function "Sys_Get_System_Queues_Ability_Facility_Count".
 13. Added - Script function "Sys_Get_System_Queues_Specific_Facility_Count".
 14. Added - Script function "Sys_Get_Space_Object_Task_Force".
 15. Added - Script function "Sys_Get_Space_Object_Task_Force_Role".
 17. Fixed - The Movement Replay Log would show day zero during replay.
 18. Fixed - The Movement Replay Log will now play at a rate of about 1 day per second.
 19. Added - "Movement Replay Rate" to the game options to control the delay between days.
 20. Added - "Movement Replay Icon Movement Speed" to control the "System Icon Movement Speed" during a
 movement replay.
 21. Fixed - The Facility Total cargo space on the Construction Queues window was wrong for ships with
 construction queues.
 22. Added - "Queued Cargo Space Used" to the Construction Queues window as a custom layout column. This
 column displays the amount of cargo space taken up by cargo items in the queue.
 23. Added - "Remaining Cargo Space" to the Construction Queues window as a custom layout column. This
 column displays the total amount of cargo space minus the amount used on the planet and the
 amount in its queue.
 24. Added - "Queued Facility Space Used" to the Construction Queues window as a custom layout column.
 This column displays the amount of facility space taken up by cargo items in the queue.
 25. Added - "Remaining Facility Space" to the Construction Queues window as a custom layout column.
 This column displays the total amount of facility space minus the amount used on the planet
 and the amount in its queue.
 26. Fixed - The Log window was not highlighting the solar system for the event the mouse was over.
 27. Fixed - After changing orders in the View Ordesr window, the movement lines were not updated.
 28. Fixed - After renaming a vehicle, the Ship List was not updated.
 29. Fixed - A Timed event would display the first message twice on the same date.
 30. Fixed - Text fix for timed events.
 31. Added - Put "Retreat When All Weapons Damaged" back in strategies.
 32. Added - "Do Not Leave Sector Until Defeated" to strategy retreat settings. This option indicates that
 when a vehicle retreats, it should not leave the sector (the combat map) as long as we have
 ships with weapons still on our side in combat.
 33. Fixed - "Retreat Settings" was missing from the Strategy Report.
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