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				October 21st, 2007, 01:39 AM
			
			
			
		  
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				Major General 
				
				
				
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				Crash Bug
	
			 
             
			
		
		
		
		For the second 1.58 game in a row, after about 80 or so turns, I click on the "planets" view and get an access error and crash to desktop.  The prior turn can be loaded, and is fine; but the subsequent turn and thereafter, "planets" is no longer usable, due to the crash bug.  It never happened in 1.44.  BTW, I am using a custom mod, though I can't imagine how that might cause this scenario. 
 
Has this happened to anyone else, and has it been reported to MM? 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				October 22nd, 2007, 03:34 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: Crash Bug
			 
             
			
		
		
		
		Could there be a bad planet picture in the mod?  Photoshop puts garbage at the beginning of picture files that SE5 has trouble with. 
 
I am getting a End of Turn processing permanent freeze with BM1.10&1.58... seems to occur when I leave ships in a certain enemy's space when the turn processed.  I suspect an AI fault. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 26th, 2007, 04:50 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: Crash Bug
			 
             
			
		
		
		
		In a multi player game with version 1.58 I have had the game freeze up at the end of the turn processing.  It seemed to happen on a turn in which I had troops attack a planet.  When I would replay the same turn with the troops moved away from the planet the turn would process correctly and complete.  I decided that it was just easer to "Glass the suckers." and recolonize the planet. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 26th, 2007, 05:04 PM
			
			
			
		  
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				Re: Crash Bug
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Saber Cherry said: 
For the second 1.58 game in a row, after about 80 or so turns, I click on the "planets" view and get an access error and crash to desktop.  .. Has this happened to anyone else, and has it been reported to MM?  
			
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 Have that as well, using Kwoks Balance 1.10. Showed up after a minor nation surrendered to me and gave me Gas Colonizing Tech additionally to my Ice Colonizing. 
Haven't reported it up to now, though.  
		
	
		
		
		
		
		
		
			
				__________________ 
				As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot. 
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
			 
		
		
		
		
		
		
	
		
		
	
	
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				October 26th, 2007, 05:25 PM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				Re: Crash Bug
			 
             
			
		
		
		
		The thing about unreported bugs is they tend to be a bit harder to fix.    
		
	
		
		
		
		
		
		
			
				__________________ 
				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
  Some of my webcomics. I've got 400+ webcomics at Last count, some dead. 
Sig updated to remove non-working links.
			  
		
		
		
		
		
		
	
		
		
	
	
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				October 27th, 2007, 05:07 AM
			
			
			
		  
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				Major General 
				
				
				
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				Re: Crash Bug
			 
             
			
		
		
		
		
		
	
		
		
		
		
		
		
			
				__________________ 
				As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot. 
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
			 
		
		
		
		
		
		
	
		
		
	
	
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				October 27th, 2007, 06:35 AM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				Re: Crash Bug
			 
             
			
		
		
		
		Well, only you can determine whether or not you're entitled to report bugs. 
    
		
	
		
		
		
		
		
		
			
				__________________ 
				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
  Some of my webcomics. I've got 400+ webcomics at Last count, some dead. 
Sig updated to remove non-working links.
			  
		
		
		
		
		
		
	
		
		
	
	
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				October 27th, 2007, 07:41 AM
			
			
			
		  
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				Re: Crash Bug
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Arralen said: 
	Quote: 
	
	
		
			
				Saber Cherry said: 
For the second 1.58 game in a row, after about 80 or so turns, I click on the "planets" view and get an access error and crash to desktop.  .. Has this happened to anyone else, and has it been reported to MM?  
			
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 Have that as well, using Kwoks Balance 1.10. Showed up after a minor nation surrendered to me and gave me Gas Colonizing Tech additionally to my Ice Colonizing. Haven't reported it up to now, though.  
			
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 Thinking 'bout it, the error must have started occuring around turn 80 for me as well. 
Strangely, now, at turn 95, it went away again ?  
		
	
		
		
		
		
		
		
			
				__________________ 
				As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot. 
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
			 
		
		
		
		
		
		
	
		
		
	
	
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				October 31st, 2007, 02:24 PM
			
			
			
		  
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				Re: Crash Bug
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Power Man said: 
In a multi player game with version 1.58 I have had the game freeze up at the end of the turn processing.  It seemed to happen on a turn in which I had troops attack a planet.  When I would replay the same turn with the troops moved away from the planet the turn would process correctly and complete.  I decided that it was just easer to "Glass the suckers." and recolonize the planet.  
			
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 Interestingly, in my last game, after some number of turns, I started getting a crash when I tried to use the ground combat simulator.  Space combat simulator was fine, though.  Probably the same bug.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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