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					Originally Posted by  istol
					 
				 
				there is a terrible thing in winspmbt 
 
player 1 can see what happens in turn 0 (artillery air strikes etc) but palyer 2 can not see that in replay 
 
i really hope someone could fix this in next patch because that gives player 1 enormous tactical advantage 
 
and it's quite stupid that the game leaves you in total blank when player 2 what happened 
 
if this can be fixed somehow please let me know 
			
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 No - it cannot be fixed, and that has been explained several times.
The replay is based on the last player's turn, but SSI "folded" 
both player 1 and 2 arty into the pre-game turn 0. The replay messaging system cannot handle that.
As others have mentioned - if it bothers you that much, agree to have no turn 0 bombardment. 
Or, use the delay button to plan it for turn No 1.
Andy