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				December 6th, 2012, 05:33 PM
			
			
			
		  
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				Major General 
				
				
				
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					Join Date: Mar 2007 
					
					
					
						Posts: 2,046
					 
					 
	Thanks: 83 
	
		
			
				Thanked 215 Times in 77 Posts
			
		
	 
					
					
					
					     
				 
				
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				Re: Faded Magic - No diplo, CBM 1.92, limited magic - Running
			 
             
			
		
		
		
		Sure, hosting has been postponed 24 hours. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				December 10th, 2012, 05:58 PM
			
			
			
		  
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				Major General 
				
				
				
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					Join Date: Mar 2007 
					
					
					
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				Re: Faded Magic - No diplo, CBM 1.92, limited magic - Running
			 
             
			
		
		
		
		KeithZ needs another 24 hours so I've postponed hosting. He also requested switching to 96 hour hosting, which seems reasonable given the number of provinces he has to manage (and for all intents we're already on 96 hour hosting since I've typically been postponing 24 hours each turn anyway). 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				December 18th, 2012, 10:04 PM
			
			
			
		  
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				First Lieutenant 
				
				
				
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					Join Date: Jul 2009 
					
					
					
						Posts: 601
					 
					 
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				Re: Faded Magic - No diplo, CBM 1.92, limited magic - Running
			 
             
			
		
		
		
		Well it looks like Valerius has stopped playing 
 
 
So I'm just going to declare KeithZ the winner 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				December 18th, 2012, 10:50 PM
			
			
			
		  
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				Major General 
				
				
				
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					Join Date: Mar 2007 
					
					
					
						Posts: 2,046
					 
					 
	Thanks: 83 
	
		
			
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				Re: Faded Magic - No diplo, CBM 1.92, limited magic - Running
			 
             
			
		
		
		
		Apologies for the stale. I haven't stopped playing and will not stale this turn. Pythium is kicking my a** but that's another matter entirely. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 6th, 2013, 04:23 PM
			
			
			
		  
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					Join Date: Jul 2009 
					
					
					
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				Re: Faded Magic - No diplo, CBM 1.92, limited magic - Running
			 
             
			
		
		
		
		Going AI, this game has been over for about 20 turns now 
 
And these rules where SC's are cheap and super easy to cast is dumb 
 
What the point of everyone having 100 monstrums and 100 frost dragons? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 6th, 2013, 05:10 PM
			
			
			
		  
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				Major General 
				
				
				
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					Join Date: Mar 2007 
					
					
					
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				Re: Faded Magic - No diplo, CBM 1.92, limited magic - Running
			 
             
			
		
		
		
		I agree that Pythium has won. I think once it was down to three of us Agartha played kingmaker. Though if he'd attacked Pythium instead of me I'm still not sure that Agartha and Caelum together could have succeeded in taking down Pythium. Congrats KeithZ! 
 
Thanks everyone for playing and apologies again for the recent stales. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 7th, 2013, 12:33 PM
			
			
			
		  
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				Corporal 
				
				
				
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					Join Date: Jan 2012 
					
					
					
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				Re: Faded Magic - no diplo, CBM 1.92, limited magic - KeithZ/Pythium wins!
			 
             
			
		
		
		
		Thanks everyone! 
 
Thanks to Valerius for your mod.  Although it became a little bit monotonous in the late game, I think I still like it. You don't need to think too much, just transfer all the resource into the summons and use them to fight. It's much more relaxed to play this one than a normal game, I was quite enjoying it. For MA, the balance is almost perfect, it may be a little advantage to have some national summons, but I think the best thugs are still the common ones, dragons, Zmey, monstrums, cheap and effective . 
		
	
		
		
		
		
		
		
		
		
		
		
            
                  
				
                    
                        Last edited by KeithZ; January 7th, 2013 at 12:43 PM..
                    
                    
				
			
		
		
	
		
		
	
	
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