| 
				 Pre-Gold AI conVersion instructions updated 
 Here are updated instructions for converting AIs from v1.49 or earlier to be compatible with Gold; I've also uploaded a .zip of these to the Mod Archives.
 How to patch a pre-Gold AI to work with Gold:
 
 1. Pick an existing Gold race which you want the new race to act like.
 
 2. Open the Gold race's <race>_AI_Settings.txt
 
 3. Highlight and copy the lines from
 
 "Ships don't move through minefields := <true/false>"
 
 to
 
 "Maximum Anti-Planet Drone Target System Distance := <number>"
 
 4. Open the new race's <race>_AI_Settings.txt
 
 5. Paste the copied text after
 
 "Personality Group := <number>"
 
 6. Save the file.
 
 7. Open the Gold race's <race>_AI_Fleets.txt
 
 8. Highlight and copy the line
 
 "Percentage of Fleets to use for defense := <number>"
 
 9. Open the new race's <race>_AI_Fleets.txt
 
 10. Paste the copied text after
 
 "Fleets Default Strategy := <strategy>"
 
 11. Save the file.
 
 12. If the new race has a <race>_AI_Strategies.txt file, open the Gold race's <race>_AI_Strategies.txt . If the Gold race doesn't have a Strategies file, open the Default_AI_Strategies.txt file from the Ai folder.
 
 13. Highlight and copy the lines from
 
 "Name := Drone Attack"
 
 to
 
 "Break Formation Drones := <true/false>"
 
 14. Open the new race's <race>_AI_Strategies.txt
 
 15. Paste the copied text after the Last
 
 "Break Formation Drones := <true/false>"
 
 entry.
 
 16. Save the file.
 
 17. The new race is now Gold compatible. (Note that by "compatible", I mean the race won't produce all those error Messages; this patch will /not/ teach the AI to research drones.)
 
				__________________Cap'n Q
 
 "Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
 |