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				December 13th, 2002, 03:35 AM
			
			
			
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				 Gryphin Mod v.3 - Troop Question 
 That escort is still there.What did I do now?
 My first mod.
 Any Ideas?
 
 [ June 21, 2003, 19:01: Message edited by: Gryphin ]
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				December 13th, 2002, 03:49 AM
			
			
			
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				 Re: Gryphin Mod v.3 - Troop Question 
 
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				The Unpronounceable Krsqk
 
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall |  
	
		
	
	
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				December 13th, 2002, 04:38 AM
			
			
			
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				 Re: Gryphin Mod v.3 - Troop Question 
 Stratigic,I belive all I did was add wepons and armor and more sizes of storage.
 I must have done something else.
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				December 13th, 2002, 04:40 AM
			
			
			
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				 Re: Gryphin Mod v.3 - Troop Question 
 No "Phased Shield Generation - 60000" as a hull ability?     
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				The Unpronounceable Krsqk
 
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				December 13th, 2002, 05:47 AM
			
			
			
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				 Re: Gryphin Mod v.3 - Troop Question 
 Krsqk You are almost right.
 I just did a Simulation
 My ships are knocking out every thing except the Supply Bays.  Further. Once everything else is gone, they can't hit the ship.  I ran 5 LCs with 4 Anti Matter Torps III each.
 Once there was only a supply bay left, they could not hit the ship.
 
 What should I be looking for in my components file?
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				December 13th, 2002, 06:03 AM
			
			
			
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				 Re: Gryphin Mod v.3 - Troop Question 
 If I am not mistaken it is Funniness. Although it looks... Well... Funny... Dictionary.com says it's Funniness as well..
  
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				Ragnarok - Hevordian Story Thread 
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I think...therefore I am confused. 
They were armed. With guns, said Omari.  
Canadians. With guns. And a warship. What is this world coming to? 
The dreaded derelict dwelling two ton devil bunny! 
Every ship can be a minesweeper... Once
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				December 13th, 2002, 06:08 AM
			
			
			
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				 Re: Gryphin Mod v.3 - Troop Question 
 Look at the Tonnage Structure entry, for starters. It may have extra zeros.
 One other thing. Did you do anything funny with Offense To-Hit Plus and Defense To-Hit Plus in your hull sizes (vehiclesizes.txt) and components? Maybe a component with a high negative to defense is being destroyed, leaving a very good defensive chance. Just guesses, since I can't see your files or savegame.
 
 [edit: sticky stuff on the backspace key again]
 
 [ December 13, 2002, 04:10: Message edited by: Krsqk ]
 
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				December 13th, 2002, 01:22 PM
			
			
			
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				 Re: Gryphin Mod v.3 - Troop Question 
 Krsqk I'm using Daves mod utility.
 It is a Rage Escort with:
 Bridge, Crew, Life, 6 Engines, 1 Cap Ship Missle I, 1 Supply I.
 It has to be something I entered wrong.  I can fix it by copying over the entire supplys storage area.  Does anybody want to look and see what could give this supply bay,
 100 Percent defence?
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				December 14th, 2002, 05:35 AM
			
			
			
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				 Re: Gryphin Mod v.3 - Troop Question 
 I'm willing to take a look. Post your components file. Or, zip your datafiles and a savegame, and I'll load it up to see if there's any weirdness. 
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				December 14th, 2002, 03:00 PM
			
			
			
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				 Re: Gryphin Mod v.3 - Troop Question 
 Krsqk,I'll do that.  I want to try a few things first.
 I'm going to put a "standard" components.txt in its place.  I will then copy and paste each component group I changed 1 group at a time.
 It is really strange.
 Ships without the supply bay die.  Ships with it, cannot be hit once all other components are gone.
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