|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  
	
	
		
	
	
	| 
			
			 
			
				December 30th, 2002, 11:01 PM
			
			
			
		 |  
	| 
		
			|  | 
 Corporal |  | 
					Join Date: Nov 2002 Location: Vancouver, Canada 
						Posts: 123
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Propulsion: Strategic and Combat Movement Help? 
 Being that Combat Movement is /2 of Strategic Movement, has anyone ever figured out a way to change this?
 For example, have a ship with a strategic movement of 12 and a combat movement of 2?
 
 I've tried everything I can think of with no luck.
 
 Any ideas would be very helpful.
 |  
	
		
	
	
	| 
			
			 
			
				December 30th, 2002, 11:34 PM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant General |  | 
					Join Date: Dec 2000 Location: california 
						Posts: 2,961
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Propulsion: Strategic and Combat Movement Help? 
 afterburners have a combat movement ability, can you give engines with a high speed negative combat movement? 
				__________________...the green, sticky spawn of the stars
 (with apologies to H.P.L.)
 |  
	
		
	
	
	| 
			
			 
			
				December 30th, 2002, 11:57 PM
			
			
			
		 |  
	| 
		
			|  | 
 Corporal |  | 
					Join Date: Nov 2002 Location: Vancouver, Canada 
						Posts: 123
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Propulsion: Strategic and Combat Movement Help? 
 I've tried giving negative "Combat Movement" to components but it does not seems to work. |  
	
		
	
	
	| 
			
			 
			
				July 2nd, 2003, 03:20 AM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: May 2003 
						Posts: 40
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Propulsion: Strategic and Combat Movement Help? 
 sorry to drag this up it's kinda old: 
but, anyone ever figure out if its possible?
 
ive been mucking around and doing some searchs, and i can't find anyway to do it...    [ July 02, 2003, 02:20: Message edited by: openair ] |  
	
		
	
	
	| 
			
			 
			
				July 2nd, 2003, 03:29 AM
			
			
			
		 |  
	| 
		
			
			| 
 National Security Advisor |  | 
					Join Date: Nov 2000 
						Posts: 5,085
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Propulsion: Strategic and Combat Movement Help? 
 Can't be done as it stands..SE4 has certain hardcoded limits. This is one. 
				__________________ 
				Phoenix-D
 
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation. 
-Digger |  
	
		
	
	
	| 
			
			 
			
				July 2nd, 2003, 03:34 AM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: May 2003 
						Posts: 40
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Propulsion: Strategic and Combat Movement Help? 
 boo, was begining to think so...
 [ July 02, 2003, 02:47: Message edited by: openair ]
 |  
	
		
	
	
	| 
			
			 
			
				July 2nd, 2003, 04:57 AM
			
			
			
		 |  
	| 
		
			|  | 
 National Security Advisor |  | 
					Join Date: Dec 1999 
						Posts: 8,806
					 Thanks: 54 
		
			
				Thanked 33 Times in 31 Posts
			
		
	      |  |  
    
	| 
				 Re: Propulsion: Strategic and Combat Movement Help? 
 You can use emergency propulsion, which I think only works at the system level. |  
	
		
	
	
	| 
			
			 
			
				July 2nd, 2003, 12:34 PM
			
			
			
		 |  
	| 
		
			|  | 
 Captain |  | 
					Join Date: Oct 2002 Location: Brazil 
						Posts: 827
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Propulsion: Strategic and Combat Movement Help? 
 We were just discussing this in the SWII Mod thread. You can use emergency propulsion to increase noncombat movement and afterburners to increase combat movement.
 Unfortunately, emergency propulsion does not seem to work within fleets.
 
				__________________Have you ever had... the sudden feeling... that God is out to GET YOU?
 Well, my girl dumped me and I'm stuck with the raftmates from Hell in the middle of the sea and... what was the question again???
 |  
	
		
	
	
	| 
			
			 
			
				July 2nd, 2003, 06:58 PM
			
			
			
		 |  
	| 
		
			|  | 
 Shrapnel Fanatic |  | 
					Join Date: Jul 2001 Location: Southern CA, USA 
						Posts: 18,394
					 Thanks: 0 
		
			
				Thanked 12 Times in 10 Posts
			
		
	      |  |  
    
	| 
				 Re: Propulsion: Strategic and Combat Movement Help? 
 That, and having to use Emergency Propulsion when you have 100s of ships is a major pain.
 They only thing you can do that is not a huge pain is to have slow strategic movement and fast combat movement through the Combat Movement ability. Hopefully this becomes moddable in SE5 (that, or we get Strategic Move Points completely separated from Combat Move Points).
 |  
	
		
	
	
	| 
			
			 
			
				July 3rd, 2003, 01:02 AM
			
			
			
		 |  
	| 
		
			|  | 
 Colonel |  | 
					Join Date: Feb 2001 Location: B.F.E. USA 
						Posts: 1,500
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Propulsion: Strategic and Combat Movement Help? 
 
	Plus I do think it is Ship Only not to the Fleet same with resupplyQuote: 
	
		| Originally posted by PvK: You can use emergency propulsion, which I think only works at the system level.
 | 
				__________________Kill em all let God sort em out
 |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |