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				February 14th, 2003, 04:16 PM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: New pirates shipset
			 
             
			
		
		
		
		It's gonna take a little time, I'm trying to figure out how Bryce works... 
The first steps are slow but... encouraging.
    
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				February 14th, 2003, 07:31 PM
			
			
			
		  
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				 Shrapnel Fanatic 
				
				
				
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				Re: New pirates shipset
			 
             
			
		
		
		
		Hey, you know, I think the imagemod could use a pirate flag component     
		
	
		
		
		
		
		
		
			
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				February 18th, 2003, 12:25 AM
			
			
			
		  
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				Re: New pirates shipset
			 
             
			
		
		
		
		Here is my first pirate ship (and my first spaceship designed with Bryce), let's call it a... cruiser. I think it's the beginning of a great shipset ! 
  
Has anybody ever created a race call simply "pirate" ?  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				February 18th, 2003, 12:43 AM
			
			
			
		  
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				Re: New pirates shipset
			 
             
			
		
		
		
		Trooper, that's great! It's like Starblazers meets P&N!       This looks like it'll be a good set.  
		
	
		
		
		
		
		
		
			
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				February 20th, 2003, 01:34 AM
			
			
			
		  
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				Re: New pirates shipset
			 
             
			
		
		
		
		Trooper: 
Nice ships, I'm looking forward to collecting the whole set!      
Just one thing I'm wondering, is it easy to add windows (little points of lights/small lit squares) in Bryce?  It would probably give the ships the Star Trek look... and probably be way easier than going for lots of texture as in Star Wars models.  
		
	
		
		
		
		
		
		
			
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				February 20th, 2003, 03:15 AM
			
			
			
		  
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				Re: New pirates shipset
			 
             
			
		
		
		
		"Just one thing I'm wondering, is it easy to add windows (little points of lights/small lit squares) in Bryce? It would probably give the ships the Star Trek look... and probably be way easier than going for lots of texture as in Star Wars models." 
 
That would depend on how you made the ship and how you do the windows. On a simple cube it would be fairly trivial to add an "inside" hollowed out area, put a bright light there and then punch holes through the outer skin to let the light through. On more complicated models, it gets harder. 
 
Phoenix-D 
		
	
		
		
		
		
		
		
			
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				February 21st, 2003, 12:43 PM
			
			
			
		  
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				Re: New pirates shipset
			 
             
			
		
		
		
		I think it's quite simple, putting a lightened sphere and a negative tube under the surface of a ship. I gonna make some tests... 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				February 21st, 2003, 09:03 PM
			
			
			
		  
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				Re: New pirates shipset
			 
             
			
		
		
		
		
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				Originally posted by trooper: 
Here is my first pirate ship  
			
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 I really like ships that are long, somewhat resembling a naval ship. That's why I love so much the Shadri shipset, my favor of all. 
		
	
		
		
		
		
		
		
			
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				February 22nd, 2003, 05:59 PM
			
			
			
		  
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				Re: New pirates shipset
			 
             
			
		
		
		
		Long ships are impressive, but it's hard to show them in details with a 128x128 pixel square...and mini pictures will all look the same if all ships are long and thin. 
 
As a conclusion, animated gifs as ships pictures would be great in SE V ! 
 
About ships lights, I made some additions to the pirate shipset, see it on the link below. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				February 22nd, 2003, 11:20 PM
			
			
			
		  
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				Re: New pirates shipset
			 
             
			
		
		
		
		Actually, SE5 is most likely going to have 3d rendered combat. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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