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				March 3rd, 2003, 09:58 PM
			
			
			
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 Brigadier General |  | 
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				 Goa\'uld Shipset 
 Hey guys, does anyone here have an error free Version of the goa'uld, there seems to be some errors on the pbw one and USY doesn't have it Online anymore, thanx a lot guys |  
	
		
	
	
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				March 3rd, 2003, 10:11 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Goa\'uld Shipset 
 They are probably due to 1.49 AI. You can fix them yourself by copying the missing lines from a default AI into the Goa'uld AI files. |  
	
		
	
	
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				March 3rd, 2003, 11:50 PM
			
			
			
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 General |  | 
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				 Re: Goa\'uld Shipset 
 And instructions for what needs to be added for Gold are linked in my sig. 
				__________________Cap'n Q
 
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				March 4th, 2003, 03:12 AM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Goa\'uld Shipset 
 Wow, i didn't even know there was a Goa'uld shipset. Isn't this game amazing (and the modders of course) 
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				March 4th, 2003, 03:17 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Goa\'uld Shipset 
 And the ship set is a great looking one too.  Very nice.    
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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				March 4th, 2003, 03:07 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Goa\'uld Shipset 
 I believe there were some errors in the AI files even in Version 1.49. |  
	
		
	
	
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				March 4th, 2003, 09:49 PM
			
			
			
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 Brigadier General |  | 
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				 Re: Goa\'uld Shipset 
 Yeah i fixed those erors but it won't load the design creation file, and i don't know if they keep getting all their units, bases, ships destroyed or their planets are blockaded (I doubt this very much as this has happened in 3 consecutive games) 
I think the ai hasn't designed any ships for it to construct, i thought perhaps it would revert to a preset design (like the neutral ships designs) Don't know whats wrong, see if any of you know if your not too busy     |  
	
		
	
	
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				March 4th, 2003, 10:05 PM
			
			
			
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 Lieutenant General |  | 
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				 Re: Goa\'uld Shipset 
 
	Well, the most simple and radical solution : Keep AI_general.txt and AI_speech.txt. Find the race with same characteristics. IFAIK, Gua'uld are psychic, rock planet race. Then Toron from TDM will suffice. Copy all other AI files to Guauld folder and rename themQuote: 
	
		| Originally posted by Raging Deadstar: Yeah i fixed those erors but it won't load the design creation file, and i don't know if they keep getting all their units, bases, ships destroyed or their planets are blockaded (I doubt this very much as this has happened in 3 consecutive games)
 
 I think the ai hasn't designed any ships for it to construct, i thought perhaps it would revert to a preset design (like the neutral ships designs) Don't know whats wrong, see if any of you know if your not too busy
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