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				April 21st, 2003, 09:36 AM
			
			
			
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				 Mixing Mods 
 I was just wondering if theres anyone out there that already tried this...
 Anyone mixed the proportions mod with Pirates and nomads?
 
 Because I like aspects from both mods and didnt want to have to cut and paste... that and i was wondering if its still "playable" after mixing the two.
 
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				April 21st, 2003, 03:53 PM
			
			
			
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				 Re: Mixing Mods 
 That would be quite a large undertaking.  I'm not even sure if the damage scales are compatible. 
Is there anything in particular you are interested in?
 
I do have a 700kb settings.txt addon to improve the population modifiers for economics and build rate.
http://imagemodserver.mine.nu/OldPir...pmodifiers.zip 
Just cut and paste into the P&N settings.txt (don't forget to remove the old pop modifiers)
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				April 21st, 2003, 05:33 PM
			
			
			
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				 Re: Mixing Mods 
 It may be not that difficult actually if one simply want to add pirates and nomades races to Proportions, not to do the full merge of tech tree ! 
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				April 21st, 2003, 07:01 PM
			
			
			
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				 Re: Mixing Mods 
 I hope there are at least a few more things that Xiodos wants from P&N!
 Still, the Pirate/Nomadic/Normal traits will require quite a bit of modding to get them in.  They have quite a few additional components nessesary for survival, plus components they are restricted from having.
 
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				April 21st, 2003, 07:44 PM
			
			
			
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				 Re: Mixing Mods 
 
	What I really like in P&N are cross-over tech. I wish PvK add them to Proportions, but so far he resistedQuote: 
	
		| Originally posted by Suicide Junkie: I hope there are at least a few more things that Xiodos wants from P&N!
 
 Still, the Pirate/Nomadic/Normal traits will require quite a bit of modding to get them in.  They have quite a few additional components nessesary for survival, plus components they are restricted from having.
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				April 21st, 2003, 07:50 PM
			
			
			
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				 Re: Mixing Mods 
 
	What I really like in P&N are cross-over tech. I wish PvK add them to Proportions, but so far he resistedQuote: 
	
		| Originally posted by oleg: 
 quote:Originally posted by Suicide Junkie:
 I hope there are at least a few more things that Xiodos wants from P&N!
 
 Still, the Pirate/Nomadic/Normal traits will require quite a bit of modding to get them in.  They have quite a few additional components nessesary for survival, plus components they are restricted from having.
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				April 22nd, 2003, 02:20 AM
			
			
			
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				 Re: Mixing Mods 
 its definetly the nomadic life style that attracts me to pirates and nomads... and to combine that with the more slow progression of proportions, i think it could be an awesome mix. 
 Again however, comes the huge mixing process... and it would undoubtably have to be rebalanced afterwords...
 
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				April 22nd, 2003, 11:41 PM
			
			
			
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				 Re: Mixing Mods 
 Actually, there was a mod, called dereks mod, that attempted to combine proportions P&N and Devnull, wish it had been completed... anybody up to the task? |  
	
		
	
	
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				April 23rd, 2003, 01:30 AM
			
			
			
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				 Re: Mixing Mods 
 If you don't care about AIs, I could do that in under an hour. But AIs will be the most time-consuming aspect, as there is a lot to take into consideration from all 3 mods.    |  
	
		
	
	
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				April 23rd, 2003, 07:52 AM
			
			
			
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				 Re: Mixing Mods 
 I havent even touched the AIs so, I wouldnt know...
 Oh well, atleast now its in the back of Suicide's mind....
 
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