|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  
	
	
		
	
	
	| 
			
			 
			
				August 18th, 2003, 07:46 AM
			
			
			
		 |  
	| 
		
			|  | 
 Shrapnel Fanatic |  | 
					Join Date: Jul 2001 Location: Southern CA, USA 
						Posts: 18,394
					 Thanks: 0 
		
			
				Thanked 12 Times in 10 Posts
			
		
	      |  |  
    
	| 
				 Race Differentiation 
 Guess what mod this is for... 
You got it! Adamant! Give yourself a star.      
Seriously though, I am looking for ideas on how to make the Physical, Organic and Magic races more unique. Currently, Organic races have no shields and regenerating armor, Magic races have strong shields and slightly weaker armor, and Physical races have standard shields and armor (though I guess it is less standard now       ). Physical races use lots of minerals and rads, Organic races use lots of organics and rads, and Magic races use lots of rads, with somewhat equal use of minerals and organics (I hope, anyways       ). Physcial races have bigger than normal ships, Organic races have smaller than normal ships that get defense and maintenance bonuses, and Magic races have standard sized ships. They use somewhat different groupings of theoretical tech reqs for their "techs". Any ideas on how to further differentiate them?
 
 [ August 18, 2003, 06:47: Message edited by: Imperator Fyron ] |  
	
		
	
	
	| 
			
			 
			
				August 18th, 2003, 04:05 PM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant Colonel |  | 
					Join Date: Nov 2001 Location: Virginia 
						Posts: 1,311
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Race Differentiation 
 Another thought -
 Give each racial type different troops and troop weapons.
 
 Tech - mecha
 Organic - bioinfantry
 Magic - Behemoths (monsters)
 |  
	
		
	
	
	| 
			
			 
			
				August 18th, 2003, 05:08 PM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: Nov 2001 Location: Near Boston, MA, USA 
						Posts: 2,471
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Race Differentiation 
 Increase or decreass the cost of ECM < insert plausible Sci Fi reason based on some trait >
 |  
	
		
	
	
	| 
			
			 
			
				August 18th, 2003, 05:40 PM
			
			
			
		 |  
	| 
		
			
			| 
 General |  | 
					Join Date: Jul 2001 Location: Canada 
						Posts: 4,603
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Race Differentiation 
 Different ship sizes for each race     
That is what TGM is going to.
				__________________ 
				RRRRRRRRRRAAAAAGGGGGGGGGHHHHH 
old avatar =          http://www.shrapnelgames.com/cgi-bin...1051567998.jpg 
    Hey GUTB where did you go...???
 
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly 
			 |  
	
		
	
	
	| 
			
			 
			
				August 18th, 2003, 07:12 PM
			
			
			
		 |  
	| 
		
			|  | 
 Shrapnel Fanatic |  | 
					Join Date: Jul 2001 Location: Southern CA, USA 
						Posts: 18,394
					 Thanks: 0 
		
			
				Thanked 12 Times in 10 Posts
			
		
	      |  |  
    
	| 
				 Re: Race Differentiation 
 |  
	
		
	
	
	| 
			
			 
			
				August 19th, 2003, 01:41 AM
			
			
			
		 |  
	| 
		
			|  | 
 Lieutenant Colonel |  | 
					Join Date: Nov 2001 Location: Virginia 
						Posts: 1,311
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Race Differentiation 
 Random shots in the dark...
 Organic races should get cheaper and more effective terraforming techs and facilities.
 
 Magic races could get bonuses on various Stellar manipulation techs (wormhole spells, etc).
 
 The tech races should have more and livlier weapons options (missiles, guns, etc).
 |  
	
		
	
	
	| 
			
			 
			
				August 19th, 2003, 07:56 PM
			
			
			
		 |  
	| 
		
			|  | 
 Brigadier General |  | 
					Join Date: Dec 2001 
						Posts: 1,859
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Race Differentiation 
 They should have different race pics.     
Seriously though, Instead of giving them bonuses, why not give them faults?
 
Focusing on ships:
 
Organic race ships shouldn't use anything mechanical, unless they're grafted or something. (Ie: You wouldn't like to live with a painful, scorching, and heavy PPB for an arm.)
 
Magic races should eat up a lot of supplies. (Ie: it takes a lot out of you when you cast a vanishing spell on a starbase.)
 
Physics races shouldn't have bonuses.
				__________________ 
				A* E* Se++ GdQ $ Fr! C Csc Sf+ Ai- M Mp* S++ Ss- R! Pw Fq Nd Rp+ G++ Mm+ Bb++ Tcp+ L Au 
 
Download Sev Today!  --- Download BOB  and SOCk  today too! --- Thanks to Fyron and Trooper for hosting.
   |  
	
		
	
	
	| 
			
			 
			
				August 19th, 2003, 08:40 PM
			
			
			
		 |  
	| 
		
			|  | 
 Shrapnel Fanatic |  | 
					Join Date: Jul 2001 Location: Southern CA, USA 
						Posts: 18,394
					 Thanks: 0 
		
			
				Thanked 12 Times in 10 Posts
			
		
	      |  |  
    
	| 
				 Re: Race Differentiation 
 
	Eh?Quote: 
	
		| Physics races shouldn't have bonuses. |  |  
	
		
	
	
	| 
			
			 
			
				August 19th, 2003, 10:00 PM
			
			
			
		 |  
	| 
		
			|  | 
 Shrapnel Fanatic |  | 
					Join Date: Mar 2003 Location: CHEESE! 
						Posts: 10,009
					 Thanks: 0 
		
			
				Thanked 7 Times in 1 Post
			
		
	      |  |  
    
	| 
				 Re: Race Differentiation 
 i think he means phsycal races should be average. 
				__________________ 
				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
Some of my webcomics.  I've got 400+ webcomics at Last count, some dead. 
Sig updated to remove non-working links.
			 |  
	
		
	
	
	| 
			
			 
			
				August 20th, 2003, 08:12 AM
			
			
			
		 |  
	| 
		
			|  | 
 Captain |  | 
					Join Date: Jun 2001 Location: Oh, I\'m out there 
						Posts: 805
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Race Differentiation 
 
	Maybe you wouldn't!  *drools at the thought of the unholy destruction I could rain down on the innocents!*Quote: 
	
		| Originally posted by TerranC: Ie: You wouldn't like to live with a painful, scorching, and heavy PPB for an arm
 |  |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |