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				January 6th, 2004, 08:52 PM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				Weapon Family Overlap Bug
	
			 
             
			
		
		
		
		Mental Flailer and Allegiance Subverter have the same weapon family number (35). This bug has been emailed to MM. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 6th, 2004, 11:34 PM
			
			
			
		  
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				General 
				
				
				
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				Re: Weapon Family Overlap Bug
			 
             
			
		
		
		
		I pointed this out many times in the past. Since it was never changed I can only assume that MM doesn't consider it a bug, even though it results in the AI switching to the 'one shot per combat' AS and dropping the Flailer. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 6th, 2004, 11:47 PM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				Re: Weapon Family Overlap Bug
			 
             
			
		
		
		
		Point it out again. Maybe he will change his mind if more people complain about it?     
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 7th, 2004, 04:41 AM
			
			
			
		  
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				Lieutenant Colonel 
				
				
				
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				Re: Weapon Family Overlap Bug
			 
             
			
		
		
		
		Perhaps the intent is to make sure the AIs have a (psychic) weapon to use during the early stages of research. Obviously, there is some room for debate over whether that's a worthwhile weapon to use over any standard secondary weapon. 
		
	
		
		
		
		
		
		
			
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				January 7th, 2004, 05:22 AM
			
			
			
		  
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				Re: Weapon Family Overlap Bug
			 
             
			
		
		
		
		Of course all this can be easily fixed by modding data files and adjusting AI files accordingly. 
 
Maybe someone should send him the edited data files + edited stock psychic AI so all he has to do is include them in next patch. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 7th, 2004, 07:24 AM
			
			
			
		  
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				Re: Weapon Family Overlap Bug
			 
             
			
		
		
		
		Easily fixed means it should be fixed in the stock game... you should not be required to mod a game to fix minor bugs, they should get fixed in the stock game. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 7th, 2004, 08:01 AM
			
			
			
		  
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				Re: Weapon Family Overlap Bug
			 
             
			
		
		
		
		I am pretty sure that this has been discussed before.  I think I even supplied a list for the Weapons Families. 
		
	
		
		
		
		
		
		
			
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				January 7th, 2004, 06:47 PM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: Weapon Family Overlap Bug
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by Atrocities: 
 I am pretty sure that this has been discussed before.  I think I even supplied a list for the Weapons Families. 
			
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 Speaking of easily fixed, someone should have him fix the Extra Small Rock Methane Planet typo/bug/feature. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 8th, 2004, 02:23 AM
			
			
			
		  
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				Re: Weapon Family Overlap Bug
			 
             
			
		
		
		
		So fix the file and email it to se4 at malfador dot com Spoon, since you know what that typo is.     
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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