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				June 11th, 2004, 09:46 PM
			
			
			
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				 Disappearing Ship Question 
 In a game I am playing, I replayed the movement log in a system and watched a ship move to a planet and then disappear.  At turn's end, the ship doesn't show up but it did during the movement log.  The planet it moved to has no ability to "hide" the ship.  The planet already had a colony on it, so it didn't colonize it.  And you must turn on cloaking/stealth before it moves (it can't go on afterwards).   
 Can anyone explain this?
 
				__________________ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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				June 11th, 2004, 09:50 PM
			
			
			
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				 Re: Disappearing Ship Question 
 Scrapped? Destroyed by an intel project or lack of resources? 
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				June 11th, 2004, 09:58 PM
			
			
			
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				 Re: Disappearing Ship Question 
 
	Very unlikely destroyed by lack of resources (it's near the beginning of the game and we have more than we can use) and, as far as I know, you can't move to a location and then scrap on the same turn (can you?).  And if I had done some intel on it, I would knowQuote: 
	
		| Originally posted by Phoenix-D: Scrapped? Destroyed by an intel project or lack of resources?
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				June 11th, 2004, 10:03 PM
			
			
			
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				 Re: Disappearing Ship Question 
 Maybe there already was a cloacked ship/fleet over the planet. 
Probably a big fleet, a very big fleet   
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				June 11th, 2004, 10:12 PM
			
			
			
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				 Re: Disappearing Ship Question 
 
	Very funnyQuote: 
	
		| Originally posted by primitive: Maybe there already was a cloacked ship/fleet over the planet.
 
 Probably a big fleet, a very big fleet
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 But we know "fleets" don't cloak nor does a ship arriving at a fleet that is composed of ships that are completely cloaked, cloaks.
 
 If it's some trick I don't know, I'd like to find out how it's done.  If it's a game flaw, I'd like to report it.
				__________________ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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				June 11th, 2004, 10:14 PM
			
			
			
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				 Re: Disappearing Ship Question 
 Perhaps it was the teleportation event. 
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				June 11th, 2004, 10:27 PM
			
			
			
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				 Re: Disappearing Ship Question 
 
	LOL...nice try (thanks anyway).  It happened on 2 different planets (with the same ship class) and the game has no events.Quote: 
	
		| Originally posted by Suicide Junkie: Perhaps it was the teleportation event.
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				June 11th, 2004, 11:08 PM
			
			
			
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				 Re: Disappearing Ship Question 
 I think the cloak & move is a good guess at what happened then...The cloak just didn't kick in replay-wise until the end of the turn.
 
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				June 11th, 2004, 11:58 PM
			
			
			
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				 Re: Disappearing Ship Question 
 Slynky, I had a similar occurence in Networks I.
 I lost a whole planet!  The moon remained, but the planet was there one turn and gone the next.  No explanation, no warning, no nothing.  It never did reappear and I was left with a lonely moon properly named IX A, but no planet IX to go with it.  I had owned the pair for at least 100 turns when this happened and was doing nothing out of the ordinary, just building ships and units.
 
 I think these incidents are related but are so rare, Aaron would likely never figure it out.
 
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				June 12th, 2004, 12:53 AM
			
			
			
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				 Re: Disappearing Ship Question 
 I have seen something similar, a large number of ships disappearing in a fleet AFTER it had moved. Replay log, they were there, end of replay, vanished. What had happend is that these ships have been cloaked by the player on that turn, being retrofitted to cloakable the turn before. It seems that though cloaking happens immediately when giving orders, in reality it happens (sometimes? always?) after moving.
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