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				November 26th, 2006, 06:24 PM
			
			
			
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 Sergeant |  | 
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				 Re: The Weirdest SC 
 You also can't enslave pretenders, unless I'm mistaken. 
				__________________We can't stop here. This is bog beast country!
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				November 26th, 2006, 06:42 PM
			
			
			
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				 Re: The Weirdest SC 
 Yep, pretenders are enslave-mind-immune. |  
	
		
	
	
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				November 26th, 2006, 07:06 PM
			
			
			
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 Brigadier General |  | 
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				 Re: The Weirdest SC 
 
	Quote: 
	
		| UninspiredName said: Ah, right.  I forgot about that.  Whoops...
 
 I'll personally be glad to sacrifice a point of Penetration if it means mind-controlling an SC instead of killing it, though.
 
 |  And, by enslaving it, turning it into a non-commander unit. |  
	
		
	
	
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				November 26th, 2006, 07:17 PM
			
			
			
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				 Re: The Weirdest SC 
 Fair enough. 
				__________________Just because you're paranoid doesn't mean they're not out to get you.
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				November 26th, 2006, 08:39 PM
			
			
			
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 First Lieutenant |  | 
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				 Re: The Weirdest SC 
 
	Quote: 
	
		| Shovah32 said: And, by enslaving it, turning it into a non-commander unit.
 
 |  You can Gift-of-Reason it back into commander. Particularly valuable if he has magic paths you have hard time accessing   |  
	
		
	
	
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				November 26th, 2006, 08:51 PM
			
			
			
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 General |  | 
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				 Re: The Weirdest SC 
 
	Quote: 
	
		| Endoperez said: Enslave Mind requires S4 instead of S3. If an S4 mage casts Soul Slay, he has better chance of penetrating the enemy's magic resistance due to his skill being higher than the requirement.
 
 |  I believe that the bonus to penetration only arises if it's two or more skill levels higher.  I could be mistaken however.  I do know that the S4 mage will get more casts due to the spell's base fatigue cost being halved by the higher skill level. |  
	
		
	
	
	
	
	
	
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