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				December 19th, 2006, 03:34 AM
			
			
			
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				 AI not Colonizing (? by Zed) 
 This was posted by Zed in SEV Modders’ Knowledge Base .
 
	Quote: 
	
		| Zed said: AI not Colonizing
 
 When starting a game that allows colonization of breathable planets only, the AI doesn't colonize a single planet more than what they have at the start of the game.
 
 I have tried to find why the colony ships are skipped when the construction queues are being set up, but haven't been successful.
 
 Is this a bug that has to be patched, or can it be fixed via a mod?
 
 Zed
 
 |  I said:
 
	Quote: 
	
		| PE Shang said: Good question and I am not sure if it is a bug. I am going to copy and paste this into the main forum since it isn’t really a question about modding. I suspect it has to do with the AI not being able to remember things once out of sight. In other words what I suspect is that the AI sees a planet it can colonize, moves out of range, and then forgets before it has even had the chance to send build orders to the queue.
 
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