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				January 29th, 2002, 11:08 PM
			
			
			
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				 Tech Discussion 
 Hey people,I'm new here really and want to know some stuff. I only have the SE4 Gold Demo, but the community and the game have encouraged me to buy it ASAP. Anyway, I create my race, varying atmosphere type/planet etc and inevitably make them scientists, with 130% research, then I either buy something like org. manipulation or something. I have several questions, A. What tech type/traits should i go for, B. In the full Version, do saved races keep their research status and C. How much extra is the in the full Version?
 
 Thanks
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				January 29th, 2002, 11:35 PM
			
			
			
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 Corporal |  | 
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				 Re: Tech Discussion 
 Hi Xandu, and welcome to the best Space Strategy game ever (And to the community      ). Some humble answers:
 
A) That depends on you game style. SE4 is very flexible, and the racial techs are very well balanced to improve certain strategies. If you are aggresive, for example, organic tech have excellent weapons.
 
B) If I understand correctly, no (But I'm not sure)
 
C) Enough to keep you playing and playing and playing...      I have not downloaded the demo because I don't want to break the surprises      But the 100 turn limitation prevents to achieve the highest levels in science, so you have no access to most weapons and facilities.
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				January 29th, 2002, 11:41 PM
			
			
			
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				 Re: Tech Discussion 
 Thanks.By research status I meant that if, for example, your race had researched troops then in the next game, would you still have troops researched?
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				January 29th, 2002, 11:50 PM
			
			
			
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				 Re: Tech Discussion 
 A) Depends on your personality.  I like to take all 5 racial techs, but most people would call me crazy    .  Pick the one that best fits your playing style. 
Organic is good for players with a swarm mentality: the more balanced costs allow much faster construction. 
Religious is pretty good for turtles, with lots of defensive effect facilities.
 
That sorta thing.
 
B) No, that would be silly.  WMG III & PSG V vs DUC II & Armor I? 
Races do keep their hull designs, even if they can't actually build them until they research the tech.
 
C) Roughly 250,000% more    
The top 5 reasons: 
1 - You get the full classic, unrestricted game 
2 - You get MODS!  Like having 20 new games for free! 
3 - You can MAKE MODS!  (and have your own private universe to reshape at will.  Bwahaha    ) 
4 - You get many years of service, patches & addons.  Your buck keeps plenty of bang, yet keeps burning all night. 
5 - You can become a famous figure on these here Boards!
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				January 29th, 2002, 11:53 PM
			
			
			
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				 Re: Tech Discussion 
 right, that's it, the order will very soon be off. Screw my dreamcast, i want depth! |  
	
		
	
	
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				January 30th, 2002, 07:06 AM
			
			
			
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				 Re: Tech Discussion 
 Xandu, The full Version is full of late night gaming, less work around the house, cut back on studying time if a student, loss of sleep, cking the forum when working without the boss catching you, sleepless nights wondering about your next move, anxiety attacks waiting for the newest patch, and much much more,  Welcome to the best game and game Forum on the net and with the best modders/tech support players can find     
just some ideas   mac   
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BEWARE;  crochety old geezers play SE4, in between bathroom runs
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				January 30th, 2002, 07:20 AM
			
			
			
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				 Re: Tech Discussion 
 quote:Roughly 250,000% more
 
 
How did you come to that figure?
 
[ 30 January 2002: Message edited by: Imperator Fyron ] |  
	
		
	
	
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				January 30th, 2002, 07:28 AM
			
			
			
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				 Re: Tech Discussion 
 "cut back on studying time if a student"
 Heh, try cutting time in class.
 
 OK, not really. One of my teachers is so boring, and so slow that I've been playing SE4 with have my brain and listening to her with the other half. Didn't miss a thing class-wise, but I think my SE4 playing suffered..
 
 Phoenix-D
 
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				January 30th, 2002, 04:48 PM
			
			
			
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 Major |  | 
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				 Re: Tech Discussion 
 Or just forget about school altogether, SE IV is much more fun    
We're not being very good role models... |  
	
		
	
	
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				January 30th, 2002, 05:04 PM
			
			
			
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				 Re: Tech Discussion 
 Getting full game, 10x 
Getting mods 20x 
Making mods 5x 
Getting customer service 5x 
Becoming famous 2x. 
= 1,000,000%.
 
Fudge factor 1/4x. 
250,000%
 
So my rough estimate was low.  Oh, well.  
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