SE:V History v1.53
	
			 
             
			
		
		
		
		The latest beta changelog. No word on when the next patch might be out. 
 
Lots of good stuff in this one! 
 
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Version 1.53: 
1. Fixed - Panels would show after a different data files error message. 
2. Fixed - The Settings.txt checksum does not include the fields: 
Allow Music - Support Multithreaded 
Maximum Number Of Systems 
Minimum Number Of Systems Small Quadrant - Maximum Number Of Systems Large Quadrant 
Main System Display Icon Move Speed Points Per Second Low - List Header Section Color 
Number of Quick Start Styles - Quick Start Style # 
Number of Title Songs - Finale Song # Filename 
Default Empire Option Sort Components By Name - Default Empire Option Sort Mounts By Name 
3. Added - Fields "Windowed Width" and "Windowed Height" to HUDSettings.txt. These control the width and 
height of the main window when running the game windowed. 
4. Fixed - Added a few more data files to the checksum test. 
5. Fixed - Wormhole, Tractor, and Repulser beams cannot move Planets. 
6. Added - Script function "Sys_Get_Empire_Fleet_Leader". 
7. Added - Script function "Sys_Get_Empire_Fleet_Task_Force_Leader". 
8. Added - Script function "Sys_Set_Empire_Fleet_Leader". 
9. Added - Script function "Sys_Set_Empire_Fleet_Task_Force_Leader". 
10. Added - Script function "Sys_Get_Construction_Queue_Ability_Facility_Count". 
11. Added - Script function "Sys_Get_Construction_Queue_Specific_Facility_Count". 
12. Added - Script function "Sys_Get_System_Queues_Ability_Facility_Count". 
13. Added - Script function "Sys_Get_System_Queues_Specific_Facility_Count". 
14. Added - Script function "Sys_Get_Space_Object_Task_Force". 
15. Added - Script function "Sys_Get_Space_Object_Task_Force_Role". 
17. Fixed - The Movement Replay Log would show day zero during replay. 
18. Fixed - The Movement Replay Log will now play at a rate of about 1 day per second. 
19. Added - "Movement Replay Rate" to the game options to control the delay between days. 
20. Added - "Movement Replay Icon Movement Speed" to control the "System Icon Movement Speed" during a 
movement replay. 
21. Fixed - The Facility Total cargo space on the Construction Queues window was wrong for ships with 
construction queues. 
22. Added - "Queued Cargo Space Used" to the Construction Queues window as a custom layout column. This 
column displays the amount of cargo space taken up by cargo items in the queue. 
23. Added - "Remaining Cargo Space" to the Construction Queues window as a custom layout column. This 
column displays the total amount of cargo space minus the amount used on the planet and the 
amount in its queue. 
24. Added - "Queued Facility Space Used" to the Construction Queues window as a custom layout column. 
This column displays the amount of facility space taken up by cargo items in the queue. 
25. Added - "Remaining Facility Space" to the Construction Queues window as a custom layout column. 
This column displays the total amount of facility space minus the amount used on the planet 
and the amount in its queue. 
26. Fixed - The Log window was not highlighting the solar system for the event the mouse was over. 
27. Fixed - After changing orders in the View Ordesr window, the movement lines were not updated. 
28. Fixed - After renaming a vehicle, the Ship List was not updated. 
29. Fixed - A Timed event would display the first message twice on the same date. 
30. Fixed - Text fix for timed events. 
31. Added - Put "Retreat When All Weapons Damaged" back in strategies. 
32. Added - "Do Not Leave Sector Until Defeated" to strategy retreat settings. This option indicates that 
when a vehicle retreats, it should not leave the sector (the combat map) as long as we have 
ships with weapons still on our side in combat. 
33. Fixed - "Retreat Settings" was missing from the Strategy Report. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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