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				March 18th, 2002, 03:12 AM
			
			
			
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 General |  | 
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				 Some more TCP/IP problems. 
 Ok, if no one read my Last post in the other thread I'm posting this so some of ya'll will. We finally got the TCP/IP game to show my coming Online. My bro host's the game and to him it shows me coming into the game. But at my end, it shows the same "cannot connect to host" message. I read somewhere about this very problem but I forgot where and I can't find it anywhere. So if you all could help me out here I'd be very thankful. Thanks in advance! 
				__________________ 
				Ragnarok - Hevordian Story Thread 
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I think...therefore I am confused. 
They were armed. With guns, said Omari.  
Canadians. With guns. And a warship. What is this world coming to? 
The dreaded derelict dwelling two ton devil bunny! 
Every ship can be a minesweeper... Once
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				September 30th, 2003, 01:43 AM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Jan 2002 Location: Dundas, Ontario, Canada 
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				 Re: Some more TCP/IP problems. 
 Hey you ever figure this out?  This is exactly what I am getting now.  ( a big leap ahead from the no connection at all) |  
	
		
	
	
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				September 30th, 2003, 01:59 AM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Some more TCP/IP problems. 
 go into network neighborhood or network places on bolth comps see if comp icons show up.i had this problem and i dont know how i fixed it. try installing netbui (bad spelling) and uninstalling it agian. that will reset some protocal and might fix it.
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				September 30th, 2003, 06:28 AM
			
			
			
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 Major |  | 
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				 Re: Some more TCP/IP problems. 
 Definately check to see if you have the right protocols installed.  Id have to be there for more specific help, sorry. 
				__________________When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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				October 1st, 2003, 12:00 AM
			
			
			
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 Lieutenant Colonel |  | 
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				 Re: Some more TCP/IP problems. 
 It sounds like those Last two suggestion thought I was playing over a LAN.  We are trying to TCP/IP through the net.  Both of use have routers.  They have been DMZ'd, had firewalls disabled and allowed traffic through ports 6716-6720.  Still we get this result.  Very frustrating.     |  
	
		
	
	
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				October 1st, 2003, 12:05 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Some more TCP/IP problems. 
 Are you positive you are both using the exact same Version of the game and the exact same data files? Not sure if that would give this particular error, but it is worth a shot.    |  
	
		
	
	
	
	
	
	
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