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				March 3rd, 2008, 09:20 PM
			
			
			
		  
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				Major 
				
				
				
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					Join Date: Oct 2003 
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				Re: Sins of a Solar Empire
			 
             
			
		
		
		
		Just noticed that Sins passed the 100 000 copies sold mark.  Impressive. 
http://forums.sinsofasolarempire.com/?aid=302051 
		
	
		
		
		
		
		
		
			
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				March 4th, 2008, 09:31 AM
			
			
			
		  
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				First Lieutenant 
				
				
				
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					Join Date: Jul 2002 
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				Re: Sins of a Solar Empire
			 
             
			
		
		
		
		While not a deep strategic game (like SEIV), itīs fun, with a huge replay value, and highly modable... 
 
Itīs just my luck that my work schedule ramped up and iīll have to cut back in my gaming time just now... 
 
Well, thatīs the problem of being your own boss... 
		
	
		
		
		
		
		
		
			
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Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
			 
		
		
		
		
		
		
	
		
		
	
	
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				March 4th, 2008, 03:37 PM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				Re: Sins of a Solar Empire
			 
             
			
		
		
		
		I am waiting for Lost Empire: Immortals.  Link 
		
	
		
		
		
		
		
		
			
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				Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
			 
		
		
		
		
		
		
	
		
		
	
	
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				March 4th, 2008, 05:45 PM
			
			
			
		  
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				Major General 
				
				
				
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				Re: Sins of a Solar Empire
			 
             
			
		
		
		
		Wow. The game already went gold and i have read or heard NOTHING about it, despite surfing the web all day ? 
Either the crap is totally under my (or anyones) radar or it sucks pretty hard. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 5th, 2008, 03:16 AM
			
			
			
		  
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				Re: Sins of a Solar Empire
			 
             
			
		
		
		
		Can't suck, it has sold over 100000 copies so far, and is the number one rated game on gametracker poll.  It is distributed by Stardock, and they don't like to release crap. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 5th, 2008, 06:17 PM
			
			
			
		  
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				Major General 
				
				
				
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				Re: Sins of a Solar Empire
			 
             
			
		
		
		
		I was not talking about Sins but replying to AC talking about Lost Empire: Immortals. It is well known that Sins is a sleeper hit. Many ppl are already comparing it to Civ. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 5th, 2008, 07:25 PM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: Sins of a Solar Empire
			 
             
			
		
		
		
		Is Lost Empires turn based? I cannot find that category and heard about it for the first time too. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 6th, 2008, 02:43 AM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				Re: Sins of a Solar Empire
			 
             
			
		
		
		
		Lost Empire: Immortals  
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				The turn-based space strategy genre may not be as large as it once was, but it still has a devoted following. The genre was defined early on by such games as 1993's Master of Orion and, more recently, by the Galactic Civilizations franchise. The basic formula throughout all these games is similar: start with a single planet, build fleets to explore the galaxy, colonize star systems, research new technologies, and wage war on your interstellar neighbors. Now comes Lost Empire: Immortals, a new turn-based space strategy game from Danish developer Pollux Gamelabs. This is an ambitiously big game, with galactic maps that have as many as 5,000 star systems. At the same time, it looks like it will bring an interesting new take on the genre. 
			
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  -Gamespot.com  Link 
		
	
		
		
		
		
		
		
			
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				March 6th, 2008, 10:49 AM
			
			
			
		  
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				Re: Sins of a Solar Empire
			 
             
			
		
		
		
		Let's see. Only 6 races, ok 5,000 stars, but GalCivII-Twilight of the Arnor also has a new galaxy size above "gigantic" (18x18=324) now, Immense size should be some more than 324 stars, and there are 12 races plus one customized race... 
 
EDIT: Immense means 484 sectors (22x22).  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 6th, 2008, 05:13 PM
			
			
			
		  
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				Major General 
				
				
				
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				Re: Sins of a Solar Empire
			 
             
			
		
		
		
		Then again, GalCiv combat always majorly sucked balls. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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