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				March 8th, 2003, 04:55 AM
			
			
			
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 First Lieutenant |  | 
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				 Re: Vectorian Mainframe Productions 
 Ive been busy lately. 
Presented here, for your enjoyment, is the full LR mod VehicleSize.TXT file. Its only missing Colonyship sizes and costs, as I have yet to decide.
1047092015.txt 
Please do not include this in your mods without asking, but feel free to test them at home and do what you will with it, please send me any comments, or better yet, post them here.
 
Have fun. |  
	
		
	
	
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				March 8th, 2003, 04:57 AM
			
			
			
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 Private |  | 
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				 Re: Vectorian Mainframe Productions 
 
	Though I'm not disagreeing with your comment on 3...  Did you ever play it?  *grins*Quote: 
	
		| Originally posted by Lord Kodos: One of my secret projects, if you havent geussed; is in fact a mod based off of Star Control 1 and 2(three stunk to the high heavens.)
 
 If anyone has ideas/images/ things to suggest, go ahead.
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				March 8th, 2003, 04:58 AM
			
			
			
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 First Lieutenant |  | 
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				 Re: Vectorian Mainframe Productions 
 ::looks around nervously::
 ...uhh...umm...maybe....
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				March 8th, 2003, 08:27 AM
			
			
			
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 Captain |  | 
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				 Re: Vectorian Mainframe Productions 
 Uh, shouldn't the worldship be the largest type of ship construction?  I mean, your worldship isn't very big at all. |  
	
		
	
	
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				March 8th, 2003, 09:18 AM
			
			
			
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 First Lieutenant |  | 
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				 Re: Vectorian Mainframe Productions 
 Yeah, ill fix it it will be bigger.
 Also...
 
 Can you give a ship a Tonnage Structure setting IE:
 Tonnage Structure             := 1
 
 i need it if i am to add Anti Matter Races.
 
 Idealy an Anti Matter race would not colonise any worlds, and have extremely powerfull shields. Once an Antimatter ship loses its shields, any attack can destroy it.
 
 EDIT:So how large should the improved BattleMoon and Worldships be?
 
 [ March 08, 2003, 07:19: Message edited by: Lord Kodos ]
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				March 8th, 2003, 07:54 PM
			
			
			
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				 Re: Vectorian Mainframe Productions 
 Sorry Kodos, you can't. |  
	
		
	
	
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				March 8th, 2003, 09:03 PM
			
			
			
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 First Lieutenant |  | 
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				 Re: Vectorian Mainframe Productions 
 BAH!
 Well...uhh...does anyone else have any ideas how one can implement anti matter ships?
 
 Can a component have a tonnage of less then one? Like i dunno 0.5 KT?
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				March 8th, 2003, 09:25 PM
			
			
			
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 National Security Advisor |  | 
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				 Re: Vectorian Mainframe Productions 
 Components must have whole number sizes.
 Your ships could be full of 1kT components, most weapons do much more damage, so even a ship full of 50 1kT components can be destroyed in a single hit.
 
 [ March 08, 2003, 19:29: Message edited by: Captain Kwok ]
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				March 8th, 2003, 09:30 PM
			
			
			
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 First Lieutenant |  | 
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				 Re: Vectorian Mainframe Productions 
 I fixed the sizes for Battlemoons and worldships
 The cost and size of a Battlemoon is now 10MT and the cost and size of a Worldship is now 20MT.
 
 BTW 65000 is the largest a ship can be?
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				March 8th, 2003, 09:58 PM
			
			
			
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 First Lieutenant |  | 
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				 Re: Vectorian Mainframe Productions 
 Hmm yeah maybe. Whats the lowest amount of damage the weakest weapon can do? LoL im too lazy to go check for myself, in case you havent noticed, I actually did work! |  
	
		
	
	
	
	
	
	
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