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				July 3rd, 2002, 10:20 PM
			
			
			
		  
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				Re: K-Editor v1.12
			 
             
			
		
		
		
		Phoenix-D - We are talking about Win 98 aren't we? 
		
	
		
		
		
		
		
		
			
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				July 4th, 2002, 12:17 AM
			
			
			
		  
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				Re: K-Editor v1.12
			 
             
			
		
		
		
		Yup. Running from a dos box in Win98SE gave that error. 
 
EDIT: got it. Had to switch to the windows/system directory first. Now to see if it did any good. 
 
We are in business.. 
 
Phoenix-D 
  
 [ July 03, 2002, 23:19: Message edited by: Phoenix-D ] 
		
	
		
		
		
		
		
		
			
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				July 5th, 2002, 05:15 PM
			
			
			
		  
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				Re: K-Editor v1.12
			 
             
			
		
		
		
		Back from a Sprint-induced hiatus over the 3rd and 4th... 
Sachmo--The K-Editor is currently a component creator with the capability to create series of a component with increasing/decreasing cost, size, supply usage, abilities, etc. As of v1.0, it supports the creation of matrix/dimensional components as well. Which brings me to...
 
Version 1.0 of the K-Editor is now released. This Version fixes a couple of annoying bugs which somehow escaped me earlier      and allows matrix component creation. Due to one of the afore-mentioned bugs, data save files may not be compatible with those from earlier Versions. See my sig for details.  
		
	
		
		
		
		
		
		
			
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				August 14th, 2002, 07:21 PM
			
			
			
		  
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				Re: K-Editor v1.12
			 
             
			
		
		
		
		Version 1.1 is out. Simple changes--updated Restrictions and Damage Types lists. Get it from my sig. 
		
	
		
		
		
		
		
		
			
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				August 23rd, 2002, 03:43 AM
			
			
			
		  
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				Re: K-Editor v1.12
			 
             
			
		
		
		
		
		
	
		
		
		
		
		
		
			
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				December 31st, 2002, 01:39 AM
			
			
			
		  
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				Re: K-Editor v1.12
			 
             
			
		
		
		
		bump.  this is cool, but im too stupid to make it work.  i will try again, but i thought other people might be interested in reviving this thread as well. 
		
	
		
		
		
		
		
		
			
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				December 31st, 2002, 02:17 AM
			
			
			
		  
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				Re: K-Editor v1.12
			 
             
			
		
		
		
		Cool.       Always great to have more choices in ship sets, modding tools, and ideas.  
		
	
		
		
		
		
		
		
			
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				January 1st, 2003, 07:01 AM
			
			
			
		  
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				Re: K-Editor v1.12
			 
             
			
		
		
		
		I mentioned this in another reply, but if you're having difficulty figuring this out, PM or email me. I have an (unposted) improved Version, which may help you out. I don't have time right now to write a tutorial, but I can provide some basic assistance until that tedious task can be done. 
		
	
		
		
		
		
		
		
			
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				January 1st, 2003, 07:20 AM
			
			
			
		  
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				Re: K-Editor v1.12
			 
             
			
		
		
		
		Yeah, I rememebr this one. It's a pretty cool tility. Has a lot of potential. It's not really needed for general modding, but it can do some things that nobody else has really been able to pull off quite right. 
 
Geoschmo 
		
	
		
		
		
		
		
		
			
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				January 1st, 2003, 07:39 AM
			
			
			
		  
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				Re: K-Editor v1.12
			 
             
			
		
		
		
		I agree with Geo, Krsqk's modding program has some nifty abilities to it. I hope he keeps working on it      
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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