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				October 23rd, 2009, 04:13 PM
			
			
			
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				 Re: Cloud Trapeze vs. Faery Trod 
 I just ran a quick test (only the debug mod, scout on attack, pretender coming in with cloud trapeze in the same independant province) => they fought together. |  
	
		
	
	
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				October 23rd, 2009, 06:21 PM
			
			
			
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				 Re: Cloud Trapeze vs. Faery Trod 
 
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					Originally Posted by Benjamin  I just read today that this is no longer the case (hidden attackers joining magic phase attack).  Have you tried it recently? |  Yes.  Where'd you hear that?
				__________________Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php? |  
	
		
	
	
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				October 24th, 2009, 10:42 AM
			
			
			
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				 Re: Cloud Trapeze vs. Faery Trod 
 Probably a confusion due to the fact that hidden troops on order "attack current province" no more attack on magic phase if they're attacking alone. They only join if there's a magic attack on the province too.
 So, "attack current prov" without magic support coming in -> fight after movement phase; "attack current prov" + people teleporting in -> everyone fighting after magic phase before movement.
 
 The movement stuff was redone with all the funky checks at some point. For instance, it's possible for non-uw-commanders to leave uw-enabling items at lab and move on dry land at the same time (because game checks that only at certain point), but if there's a magic attack on the province at the same time when the commander is moving out, there will be an extra check before movement and that commander dies.
 
 Also, as a more practical example, should you have a hiding scout in prov A attacking adjanced B when Sending Horrors to both A and B, the end result will be first scout attacking A, then horrors attacking A and B, and probably no scout left alive to conquer B. Since as there was magic phase attack on A the game checked whether there was any non-hiding troops in A during magic phase. Do-oh. Been there, done that, got yelled at for my stupidity.
 
 ...at least, that's according to my current understanding of how things go.
 
			
			
			
			
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				May 5th, 2010, 04:16 PM
			
			
			
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				 Re: Cloud Trapeze vs. Faery Trod 
 If you teleport/cloud trapeze/faerytrod/stygian-paths to a castle of yours which is besieged, will the "teleporting" army fight the sieging army or join your forces inside? Does it happen i magic phase? |  
	
		
	
	
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				May 5th, 2010, 08:47 PM
			
			
			
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				 Re: Cloud Trapeze vs. Faery Trod 
 you tp into your castle |  
	
		
	
	
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				May 7th, 2010, 11:27 AM
			
			
			
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				 Re: Cloud Trapeze vs. Faery Trod 
 One thing more - Faery trod occurs in movement phase, not magic. Don't remember about Stygian paths. Also, unmovable units (Pretenders such as Oracle/Statue or giant oaks) can't Faery trod or move through Stygian paths, though can Teleport. |  
	
		
	
	
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				May 7th, 2010, 01:50 PM
			
			
			
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				 Re: Cloud Trapeze vs. Faery Trod 
 I was under the impression that the Sphinx (and presumably other very immobile Pretenders) could only move by using Stygian pathe.  Teleport certainly doesn't work for it. |  
	
		
	
	
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				May 7th, 2010, 11:40 PM
			
			
			
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				 Re: Cloud Trapeze vs. Faery Trod 
 Among immobile pretenders the Sphinx is unique in this way. IIRC the other immobile pretenders can teleport. 
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				May 8th, 2010, 11:02 AM
			
			
			
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				 Re: Cloud Trapeze vs. Faery Trod 
 no. |  
	
		
	
	
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				May 8th, 2010, 12:07 PM
			
			
			
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				 Re: Cloud Trapeze vs. Faery Trod 
 Both the oracle and the blood fountain can teleport. |  
	
		
	
	
	
	
	
	
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