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				January 10th, 2001, 08:16 PM
			
			
			
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				 Re: Machine race 
 I played around with the concept some more Last night.  I am using 2000pts for the race.  I took the worker trait, figure it represents the specialized robots used for extraction.  Thought about the engineering trait instead, but wasn't sure about it.
 I bought emotionless, but had to sell off some stats to make up the point difference.  I took happiness down by 50%, they shouldn't need it being emotionless.  I then decreased trade to make up the rest of the difference.
 
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 I'm sorry Dave, I'm afraid I can't do that.
 
				__________________I'm sorry Dave, I'm afraid I can't do that.
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				January 10th, 2001, 08:51 PM
			
			
			
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				 Re: Machine race 
 I was wondering what was worthwhile about emotionless the other day and did a little testing.  The description is a slight misleading. It says something like that your population will not get angry or happy.  What it leaves out that I saw in my testing wasthat your population appears to always be 'Jubilant' so you get the highest production bonus out of them.  Also I tested with 50% and 150% happiness trait and did not see that it made a difference.  So you can reduce the cost a bit by going to 50% happiness
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				January 10th, 2001, 09:12 PM
			
			
			
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				 Re: Machine race 
 Isn't it cheating then to use a reduced happiness to pay for Emotionless?  I may have to play around with some other values because it doesn't seem right.
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 I'm sorry Dave, I'm afraid I can't do that.
 
				__________________I'm sorry Dave, I'm afraid I can't do that.
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				January 10th, 2001, 09:22 PM
			
			
			
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				 Re: Machine race 
  quote:Originally posted by HAL:
 Isn't it cheating then to use a reduced happiness to pay for Emotionless?  I may have to play around with some other values because it doesn't seem right.
 
 
 
 
That's probably it's so darn expensive. I wouldn't consider using it otherwise. Reducing Happiness to 50% will probably only save you about 1000 points (you get diminishing returns every 10% or so. So the returns from reduction of 70% - 50% are probably only a few hundred points. Ill have to check out what the total cost of Emotionless is after a 50% reduction, if it's around 2500 or so, it's probably a trait that may be worth taking.
 
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Regards, 
        KiloOhm 
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				January 10th, 2001, 09:27 PM
			
			
			
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				 Re: Machine race 
 I think reducing happiness to 50% gave me back 750pts.  I made up whatever the rest was by reducing trade.
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 I'm sorry Dave, I'm afraid I can't do that.
 
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				January 11th, 2001, 08:23 PM
			
			
			
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				 Re: Machine race 
 Does it impact enslaved races? It shouldn't, but you never know, it might. 
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Compete in the Space Empires IV World Championship at www.twingalaxies.com. |  
	
		
	
	
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				January 11th, 2001, 08:32 PM
			
			
			
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				 Re: Machine race 
 I would guess at that it would.  It seems that the only thing a enslaved race gets to keep is their breathing ability.  Everything else seems to be changed into the conquering race abilities. |  
	
		
	
	
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				January 11th, 2001, 08:32 PM
			
			
			
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				 Re: Machine race 
 That is a very good question.  I'll see if I can't setup a test condition this weekend, unless someone else already knows the answer.
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				January 11th, 2001, 10:24 PM
			
			
			
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				 Re: Machine race 
 HAL, have you read any of the Berzerker series of books by Fred Saberhagen?  They're about a human galactic civilization fighting desperately against relentless cunning genocidal machine intelligences called the Berzerkers which aim to destroy all life.
 Worth a read for an aspiring homicidal AI such as yourself.  :-)
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				January 12th, 2001, 12:35 AM
			
			
			
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				 Re: Machine race 
 Years ago.  I haven't read any the recent stories.  The first one I remember reading had something to do with playing chess to fool the Bezerker or something.  I also remember reading Bezerker Man(?).  I guess that was over 20 years ago now.  Ack!  Where has the time gone?
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 I'm sorry Dave, I'm afraid I can't do that.
 
				__________________I'm sorry Dave, I'm afraid I can't do that.
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