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				August 29th, 2002, 11:09 PM
			
			
			
		  
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				question concerning troop modding
	
			 
             
			
		
		
		
		what do i need to do to either create infantry units, or have them (or just small troops) available at the very beginning of the game? what file do i need to alter, and what all do i need to do? 
 
i have NEVER modded anything in my life....but this i would really like to have in this game 
 
thanks 
		
	
		
		
		
		
		
		
			
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				August 29th, 2002, 11:20 PM
			
			
			
		  
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				Re: question concerning troop modding
			 
             
			
		
		
		
		there is a good example of this in the Porportions Mod. 
 
to make troops available at the start, edit the tech areas file and change the starting level of troop technology to 1 (or the increase level to 1, if you want them available for a medium tech start).  you will also have to change the starting or increase level of the prerequisite tech, which i think is 'construction' but it might be 'industry' 
 
to make infantry, or small troops, you can edit the vehicle sizes file to create a 1KT troop, and edit the components file to create a combination cockpit/weapon for him that masses 1KT. 
		
	
		
		
		
		
		
		
			
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				August 30th, 2002, 12:20 AM
			
			
			
		  
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				Re: question concerning troop modding
			 
             
			
		
		
		
		What puke says     
That system works well in the B5 MOD. 
 
Democracy? Bah! A few infantry to knock rioters heads in does wonders for morale and production     
		
	
		
		
		
		
		
		
			
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				August 30th, 2002, 12:31 AM
			
			
			
		  
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				Re: question concerning troop modding
			 
             
			
		
		
		
		Careful with infantry: troops affect happiness by quantity, not quality. Put 200 infantry on every planet, and you will almost never drop from jubilant again.     
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				August 30th, 2002, 12:36 AM
			
			
			
		  
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				Re: question concerning troop modding
			 
             
			
		
		
		
		IF: Oh so true.... hehe 
Of course there is a wee bit o' difference if those are Shag'Toth shock troops on a Vorlon planet    
 
 [ August 29, 2002, 23:37: Message edited by: pathfinder ] 
		
	
		
		
		
		
		
		
			
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				August 30th, 2002, 12:38 AM
			
			
			
		  
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				Re: question concerning troop modding
			 
             
			
		
		
		
		Vorlon planets typiclly have 1000s of troops.     
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				August 30th, 2002, 01:18 AM
			
			
			
		  
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				Re: question concerning troop modding
			 
             
			
		
		
		
		The thing about Proportions is I think he modified the file so troops don't improve happiness.  
Geo
 
Edit: Meant to say "he" not "we". I had nothing to do with Proportions myself other than playing it.    
 
 [ August 30, 2002, 00:21: Message edited by: geoschmo ] 
		
	
		
		
		
		
		
		
			
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				August 30th, 2002, 02:07 AM
			
			
			
		  
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				Re: question concerning troop modding
			 
             
			
		
		
		
		
		
	
		
		
		
		
		
		
			
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				August 30th, 2002, 02:12 AM
			
			
			
		  
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				Re: question concerning troop modding
			 
             
			
		
		
		
		[quote]Originally posted by oleg: 
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				But yes, it was original PvK' idea to make troops not to improve morale. He is a liberal     
			
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 cant that be modded by happyness type?  peacefull / warlike / neurtal?  could you make peacefull types suffer from troop presence and warlike benefit from it?  i know some of it is dictated by global settings, but could you make enough of a tweak to the happyness types so that it would offset the global setting? 
		
	
		
		
		
		
		
		
			
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				August 30th, 2002, 03:18 AM
			
			
			
		  
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				Re: question concerning troop modding
			 
             
			
		
		
		
		Yes Puke, that is all controlled by the happiness files.  http://galileo.spaceports.com/~kazha...l#Chapter%2013 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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