Re: BIG AI problem in Proportion games with "classical" movement :( :(
Quote:
Originally posted by oleg:
quote:Originally posted by Krsqk: I thought the Cargo Storage ability still worked with Value 1 of zero. The intent was to allow supply tankers to use transport hulls, wasn't it?
Yes, but cargo storage of supply bays is not 0 but some positive number. May be I should try to change it to 0 and see how it works...Oleg,
(At := zero) It makes for a much neater and organized look, when transferring cargo. Has work fine in my tests, but I will certainly retest it
For example fighters to a carrier in a large mixed fleet...