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Old September 7th, 2004, 06:00 AM

liga liga is offline
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Default Re: Questions about fear.

From the manual addenda

6.5 Rout and Morale Checks

6.5.1 Morale Check

A unit is called to make a "morale check" when wounded, when a squad member dies, when hit by fear inducing weapons, spells and fear auras, when repelled (but this will not induce morale loss IIRC). Perhaps when other squads rout. Not sure about that one.

When a units is called to make a "morale check" most often it means: 2d6 + morale - morale loss) vs. (2d6 + 10) IIRC

A squad starts to rout when the sum of the morale loss is higher then the squad size (or something like that) and fails a squad morale check (average morale of squad members + some kind of bonus for squad size).

Standards reduces morale losses in an area equal to the standard effect by one each turn. Leadership has no effect on morale.

Sermon of Courage and Fanaticism both reset the morale status to the default level of any unit that has suffered a failure on its morale check.

[Kristoffer O. and Graeme Dice]

The morale check is harder for terror than panic. Panic is made at -3, while terror is made at -5 if I remember correctly.

[Graeme Dice]

Again IIRC, mindless units (morale 50) do not figure into the morale equations

[HJ]

For units having Cause Fear, every full five points makes the morale roll of opponents 1 more difficult.

[Sunray Be]
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