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				Atrocities said: 
I exported several ship models, who's average Polygon count is around 10,000, burned them to disk and headed out the door. 
 
I discovered a few days ago that I cannot import any of my ship models into Blender, or Maya.  So those programs are out. 
			
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 Very strange.
You can export your model as a 3DFACE DXF file (or POLYLINE DXF, but first one works better). Then fire up Blender and import this DXF (File->Import->DXF...)
It works fine. And btw Blender can export to .X format (at least to dx8).
See  
this screenshot and  
this screenshot