AP ammo: artillery and tanks
	
			 
             
			
		
		
		
		Could someone explain me where the difference between tank guns and artillery howitzers lies, in terms of in-game AP rounds? 
Both use the same weapon class(class 7, Guns, Howitzers > c. 101mm). 
Which parameters decide wether a unit using one of these weapons should end up firing AP-APCR-APDS-type stuff or cluster rounds? 
Does it comes from the range being over 200 (off-map indirect fire)? Apart from an HEK limit or simply a non-null APK, that's the most plausible possibility I can see. 
 
Can someone help me about this? 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 |