.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > TO&Es
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #3  
Old October 23rd, 2008, 06:58 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,687
Thanks: 4,119
Thanked 5,918 Times in 2,912 Posts
DRG will become famous soon enough
Default Re: Bug with artillery.

It's been that way with SP forever. Call it a quirk not a bug.

First...any on map gun can disengage it's indirect fire and fire at targets of opportunity ( or just fire at targets of opportunity )so my first question for you would be do you think many people would be very happy if we took that capability away ?

Second....Once an indirect capable unit has fired at a hex it now has that hexes range and if , in real life, the gun commander ordered a fire for effect on that spot why would they need to go though the full delay that is usually necessary to aim guns at a target they have already aimed and fired at ?

Don
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:33 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.