The last two examples were not meant to address that point Kungfoo.  They were addressing:
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				I don't really understand what's being argued because the idea that some mages being able of entering communions at a much higher fatigue cost than equivalent mages with astral somehow has a negative impact on the game is pretty daft
			
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 ie., phrase it how you will, but the ability to enter a communion at higher fatigue is useful, when you can remove a *lot* of fatigue with just one blood slave.
Fantomen:  I did a lot of testing on slave capping - but maybe I forget.  I'll retest later tonight.