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Old November 19th, 2002, 05:02 PM
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Default Re: Point Defence and Maximum Weapons Range orders

Quote:
If a ship sacrifices itself for another, so be it.
No,no. This ship would be wasting its PD shots by attacking for 1 damage, at a missile on the other side of the fleet (IE: 15 squares away), instead of shooting the missile right beside it for 35 damage.

Having a zero-damage at range X prevents the weapon from firing.
You can mod weapons that have a minimum range this way
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