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				January 11th, 2003, 07:24 PM
			
			
			
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			|  | Shrapnel Fanatic |  | 
					Join Date: Feb 2001 Location: Waterloo, Ontario, Canada 
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				 Re: Noobie Question(s) 
 
	This is an artifact of there being 10 ground combat rounds per turn.  With so much shooting going on, it is usually over extremely quickly.Quote: 
	
		| Of the few times I got it to work, the result was poor since each time troops drop, a separate ground combat session is generated. Either I win after the first ship drops its troops or I lose with the first ship, the militia regenerates and I lose with the 2nd ship too. I have read about using troops in the first wave with only shields followed by the combat troops, but I have not been able to coordinate this with more than 1 troop ship. |  
 In my mod I set the # of ground combat rounds to One.  That means your troops are almost guaranteed to survive for a while, and allows reinforcements to arrive from both races.  When invading a large world, it can take a year or more, which I find much more realistic.
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