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Old February 12th, 2003, 04:59 AM
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Default Yet another planet capture problem

I have captured numerous planets in numerous games under all SE4G Versions since Gold was released. Why is it that if the enemy planet has mines or satellites in cargo during combat, they are gone when the planet is taken over?

I understand that for the other units:
- fighters are auto-launched and normally PD'ed to death,
- WP's are normally killed, and now under 1.84 die first,
- drones are normally launched (haven't tested the no-auto-launch of anti-planet drones yet)

But where do the mines and sats go? I cannot believe that 100% of the time, extra damage kills them off. Proof: I just took over a planet with satellites & mines in cargo, but it had no WP's. My fleet held back and my troop transport ran to the planet and took it over. The troop transport has no weapons other than PD. This is in simultaneous movement, btw. Do my troops kill off all the cargo on the target planet?


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